Offline 152.228.198.151:20164 checked 11d ago
A Shockbyte Rust Server
Connect
srv = rust.server("152.228.198.151:20165")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 02:01 UTC15d ago | 1 | NaN | running | 0 |
| 1 | Mon 5 Oct, 18:31 UTC22d ago | 1 | halved by day 1 | 7.3 days | 0 |
| 2 | Fri 25 Sep, 10:48 UTC33d ago | 1 | halved by day 1 | 10.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 152.228.198.151:20164
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 02:01 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 36/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 61/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 215/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 127/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Shockbyte Rust Server rank?
Over the last seven days A Shockbyte Rust Server sits at #15,226 on player hours, in the top 70% of ranked servers.
What population does A Shockbyte Rust Server carry?
The current row shows A Shockbyte Rust Server offline; the last response was 11 days 7 hours ago.
Server data
What is the Rust version on A Shockbyte Rust Server?
Version Rust network protocol 2635 and build 167754 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is offline at this refresh; the last response came 11 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 September 2026.
In which location is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 152.228.198.151:20164.
Rules, settings, map
Which settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte Rust Server loaded?
Size 1,500, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does A Shockbyte Rust Server wipe, and how often?
Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 11 hours ago.
What is wipe day on A Shockbyte Rust Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte Rust Server?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167754 (Build): The server runs build 167754; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to A Shockbyte Rust Server?
Enter client.connect 152.228.198.151:20164 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.