Offline 152.228.198.240:21296 checked 32d ago
A Shockbyte Rust Server
Connect
srv = rust.server("152.228.198.240:21297")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 50000
- map
- Procedural Map
- size
- 3500
- seed
- 50000
Server
srv.info()- address
- 152.228.198.240:21296
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 12:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 44/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 87/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 230/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 8/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 278/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 274/275 |
Quick answers
From the figures on this page.
Population
What position does A Shockbyte Rust Server take in the server rankings?
Rank #16,965 on seven-day player hours for A Shockbyte Rust Server, within the top 72% of all ranked servers.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 32 days 13 hours ago.
About the server
Which Rust version is A Shockbyte Rust Server on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server is offline at this refresh; the last response came 32 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
In which location is A Shockbyte Rust Server hosted?
There is no region published for A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 152.228.198.240:21296.
Settings and map
What rules and settings are recorded for A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does A Shockbyte Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 55 days 15 hours ago.
Tags, lists
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): 75 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 152.228.198.240:21296. Launch Rust on this page does the same by opening the game through Steam and connecting.