Offline 152.53.238.5:28015 checked 14d ago
My Rust server | Powered by AMP
Connect
srv = rust.server("152.53.238.5:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 14:26 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6738
- map
- Procedural Map
- size
- 4500
- seed
- 6738
Server
srv.info()- address
- 152.53.238.5:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 14:26 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 615/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 42/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 335/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 148/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 139/225 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Rust server | Powered by AMP rank?
Player hours over seven days put My Rust server | Powered by AMP at #15,352, in the top 71% of the ranked set.
How many players does My Rust server | Powered by AMP hold at once?
Offline now for My Rust server | Powered by AMP, with the last sample 14 days 7 hours ago.
About the server
What Rust version does My Rust server | Powered by AMP run?
Version Rust network protocol 2634 and build 167584 on Linux is reported by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.
Is My Rust server | Powered by AMP up, and what does its uptime show?
The latest sample has My Rust server | Powered by AMP offline, with a last sighting 14 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 12 October 2026.
Where does My Rust server | Powered by AMP sit?
For My Rust server | Powered by AMP, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 152.53.238.5:28015.
Rules, settings, map
What rules and settings are recorded for My Rust server | Powered by AMP?
The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.
Which map has My Rust server | Powered by AMP loaded?
The game generates the map on My Rust server | Powered by AMP: procedural, size 4,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does My Rust server | Powered by AMP wipe, and on what schedule?
The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 7 hours ago.
What is wipe day on My Rust server | Powered by AMP like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain My Rust server | Powered by AMP?
The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP hold?
Read by the game's server browser, the tags My Rust server | Powered by AMP publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into My Rust server | Powered by AMP?
Enter client.connect 152.53.238.5:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.