Rust Data

rustdata.spaceservers152.70.30.5:28117.ipynb

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Offline 152.70.30.5:28116 checked 32d ago

selftest

Connect

srv = rust.server("152.70.30.5:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,527 # top 71%
last wipe – # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep28 Sep30 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
rust_island_2013
size
–
seed
–

Server

srv.info()
address
152.70.30.5:28116
region
–
max players
2
group limit
not published
wipe schedule
–
last wipe
–
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average323/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average26/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average72/200

Quick answers

From the figures on this page.

Population data

How does selftest compare in the rankings?

Over the last seven days selftest sits at #16,527 on player hours, in the top 71% of ranked servers.

What population does selftest carry?

Offline now for selftest, with the last sample 32 days 23 hours ago.

Server facts

What Rust version does selftest run?

The build is Rust network protocol 1069 on Windows, run by selftest. Joining needs the same protocol on your game; Steam handles the update.

How reliable is selftest, and is it online now?

selftest is offline at this refresh; the last response came 32 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.

In which location is selftest hosted?

For selftest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 152.70.30.5:28116 is its address.

Map and rules

Which settings and rules does selftest run?

No gather rate appears in the name: selftest. No group limit is published. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Wipes and dates

When does selftest wipe, and how often?

Too few wipes are on record for selftest to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.

Tags, lists

Where does selftest appear among Rust Data lists and filters?

The Rust Data lists that selftest fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on selftest?

The game's server browser reads these tags from selftest: mp2 (Max players): The server lists 2 slots; v1069 (Protocol): The server speaks protocol 1069, so match your game version; rust (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into selftest?

Enter client.connect 152.70.30.5:28116 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as rust,mp2,v1069

Game

mp2
Max players The server lists 2 slots.
v1069
Protocol The server speaks protocol 1069, so match your game version.

Other

rust
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,840 players 11,737 servers online