Online 152.89.199.149:35000 checked 10m ago
Test Z
Connect
srv = rust.server("152.89.199.149:35010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 17:14 UTC20d ago | 107 | NaN | running | 0 |
| 1 | Fri 2 Oct, 09:12 UTC25d ago | 0 | NaN | 5.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 5395053- map
- Procedural Map
- size
- 3500
- seed
- 5395053
Server
srv.info()- address
- 152.89.199.149:35000
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:12 UTC
- hostname
- main.x4c.ru
- first seen
- 14 Sep 2026
Operator · x4c.ru
rust.servers(operator="x4c.ru").sort_values("players")
| server | players |
|---|
The only server publishing a x4c.ru hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 325/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 30/100 |
Quick answers
From the figures on this page.
Player counts
What position does Test Z take in the server rankings?
Rank #15,251 on seven-day player hours for Test Z, within the top 69% of all ranked servers.
What population does Test Z carry?
Current row: 0 players on Test Z, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does Test Z perform?
Server fps over the last 48 hours averages 115; the floor is 93. The entity count peaked at 71,492, covering buildings, deployables and the rest of the world. A high of 2,606 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Test Z run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Test Z. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Z, and is it online now?
Online is the state at the latest refresh for Test Z. The uptime it reports puts the last restart about 3 days 22 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 14 September 2026.
Which location does Test Z run from?
No region is published by Test Z. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 152.89.199.149:35000.
Rules, settings, map
What rules and settings are recorded for Test Z?
The name Test Z carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Test Z selected?
Test Z runs a procedural map of size 3,500 with seed 5395053, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Test Z wipe?
Too few wipes are on record for Test Z to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 21 hours ago.
What is wipe day on Test Z like?
Across recent wipes the busiest point averaged 54 players. The crowd on the latest wipe topped out 13 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Test Z?
These Rust Data lists include Test Z: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Who is behind Test Z?
No other server we track uses the x4c.ru hostname that Test Z publishes.
How should you read the server tags on Test Z?
Read by the game's server browser, the tags Test Z publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Test Z?
Enter client.connect 152.89.199.149:35000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://x4c.ru is the website recorded for it.
