Offline 152.89.199.21:35700 checked 4d ago
HARD | RUST
Connect
srv = rust.server("152.89.199.21:35710")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 11:05 UTC19d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 03:21 UTC27d ago | 2 | halved by day 2 | 7.3 days | 0 |
| 2 | Wed 30 Sep, 02:28 UTC29d ago | 3 | halved by day 1 | 2 days | 1 |
| 3 | Sun 27 Sep, 22:37 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 13472
- map
- Procedural Map
- size
- 4000
- seed
- 13472
Server
srv.info()- address
- 152.89.199.21:35700
- region
- –
- max players
- 100
- group limit
- 30 max
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 12:19 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 55/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 213/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 80/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 13/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 190/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does HARD | RUST rank?
Over the last seven days HARD | RUST sits at #15,335 on player hours, in the top 69% of ranked servers.
What population does HARD | RUST carry?
The current row shows HARD | RUST offline; the last response was 4 days 12 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does HARD | RUST run?
The build is Rust network protocol 2634 and build 167398 on Windows, run by HARD | RUST. The protocol has to match before you can join, and Steam does the updating.
How reliable is HARD | RUST, and is it up?
HARD | RUST is offline at this refresh; the last response came 4 days 12 hours ago. Over the last 7 full days the hours up number 70 of 168, 42%. Rust Data logged it first on 24 September 2026.
In which location is HARD | RUST hosted?
There is no region published for HARD | RUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 152.89.199.21:35700 is its address.
Settings and map
Which settings and rules does HARD | RUST run?
You will not find a gather rate in the string HARD | RUST. Group size tops out at 30 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has HARD | RUST selected?
The game generates the map on HARD | RUST: procedural, size 4,000, seed 13472. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does HARD | RUST wipe, and on what schedule?
Once a month HARD | RUST wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 19 days 20 hours ago. The tags list wipes as monthly.
What is wipe day on HARD | RUST like?
The average peak over recent wipes is 2 players. 7 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain HARD | RUST?
These Rust Data lists include HARD | RUST: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on HARD | RUST?
These tags are published by HARD | RUST and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts30 (Group limit): The team cap is 30; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into HARD | RUST?
Enter client.connect 152.89.199.21:35700 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://nsk15.gamestores.app/ is the website recorded for it.