Rust Data

rustdata.spaceservers153.126.185.26:49153.ipynb

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Offline 153.126.185.26:38127 checked 1d ago

Private Rust Server

Connect

srv = rust.server("153.126.185.26:49153")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0013:0018:0022:0003:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 10:17 UTC22d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
153.126.185.26:38127
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 10:17 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average275/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average37/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average122/200

Quick answers

From the figures on this page.

Population

What position does Private Rust Server take in the server rankings?

Rank #15,338 on seven-day player hours for Private Rust Server, within the top 69% of all ranked servers.

How full does Private Rust Server run?

Offline now for Private Rust Server, with the last sample 24 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Private Rust Server run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Private Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Private Rust Server, and is it up?

Private Rust Server is offline at this refresh; the last response came 24 hours ago. 152 of 168 hours up over the last 7 full days, or 90%. Its earliest recorded date in Rust Data is 6 October 2026.

Which location does Private Rust Server run from?

No region is published by Private Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.126.185.26:38127.

Settings and map

What rules and settings are recorded for Private Rust Server?

The name Private Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Private Rust Server loaded?

A procedural map runs on Private Rust Server, generated by the game.

Wipes and dates

When does Private Rust Server wipe, and on what schedule?

The record for Private Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 22 hours ago.

What is wipe day on Private Rust Server like?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Private Rust Server appear among Rust Data lists and filters?

These Rust Data lists include Private Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Private Rust Server hold?

The game's server browser reads these tags from Private Rust Server: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Private Rust Server?

Enter client.connect 153.126.185.26:38127 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,030 players 11,649 servers online