Offline 153.170.109.3:28020 checked 12h ago
Test
Connect
srv = rust.server("153.170.109.3:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 10:41 UTC14d ago | NaN | NaN | running | 1 |
| 1 | Tue 13 Oct, 08:29 UTC15d ago | 0 | NaN | 1.1 days | 0 |
| 2 | Thu 1 Oct, 18:03 UTC FW27d ago | 1 | halved by day 5 | 11.6 days | 1 |
| 3 | Wed 30 Sep, 14:34 UTC28d ago | 1 | NaN | 1.1 days | 1 |
| 4 | Sun 27 Sep, 07:41 UTC31d ago | 1 | held half | 3.3 days | 1 |
| 5 | Thu 24 Sep, 12:12 UTC34d ago | 1 | NaN | 2.8 days | 1 |
| 6 | Wed 23 Sep, 03:50 UTC35d ago | 1 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- CraggyIsland
- size
- –
- seed
- –
Server
srv.info()- address
- 153.170.109.3:28020
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 07:41 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 107/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19/200 |
Quick answers
From the figures on this page.
Player counts
How does Test compare in the rankings?
Player hours over seven days put Test at #9,633, in the top 43% of the ranked set.
How full does Test run?
The current row shows Test offline; the last response was 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
About the server
What is the Rust version on Test?
Rust network protocol 2635 and build 169498 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it up?
Test is offline at this refresh; the last response came 12 hours ago. Over the last 7 full days the hours up number 6 of 168, 4%. Rust Data logged it first on 18 September 2026.
Which location does Test run from?
For Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.170.109.3:28020.
Map and rules
Which settings and rules does Test run?
The name Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Wipe data
On what schedule does Test wipe?
Test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 19 hours ago.
What is wipe day on Test like?
The average peak over recent wipes is 1 players. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 5 in the other cases.
Tags, lists
Which Rust Data filters and lists contain Test?
These Rust Data lists include Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169498 (Build): Build number: 169498; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Test?
The manual route: launch Rust, F1, then client.connect 153.170.109.3:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.