Rust Data

rustdata.spaceservers153.170.109.3:28021.ipynb

Run all rust-data · live

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Offline 153.170.109.3:28020 checked 12h ago

Test

Connect

srv = rust.server("153.170.109.3:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 1 # peak 1
rank #9,633 # top 43%
last wipe 31d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 10:41 UTC14d ago NaN NaN running 1
1 Tue 13 Oct, 08:29 UTC15d ago 0 NaN 1.1 days 0
2 Thu 1 Oct, 18:03 UTC FW27d ago 1 halved by day 5 11.6 days 1
3 Wed 30 Sep, 14:34 UTC28d ago 1 NaN 1.1 days 1
4 Sun 27 Sep, 07:41 UTC31d ago 1 held half 3.3 days 1
5 Thu 24 Sep, 12:12 UTC34d ago 1 NaN 2.8 days 1
6 Wed 23 Sep, 03:50 UTC35d ago 1 NaN 1.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
CraggyIsland
size
–
seed
–

Server

srv.info()
address
153.170.109.3:28020
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 07:41 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average107/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19/200

Quick answers

From the figures on this page.

Player counts

How does Test compare in the rankings?

Player hours over seven days put Test at #9,633, in the top 43% of the ranked set.

How full does Test run?

The current row shows Test offline; the last response was 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.

About the server

What is the Rust version on Test?

Rust network protocol 2635 and build 169498 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 12 hours ago. Over the last 7 full days the hours up number 6 of 168, 4%. Rust Data logged it first on 18 September 2026.

Which location does Test run from?

For Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.170.109.3:28020.

Map and rules

Which settings and rules does Test run?

The name Test carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Wipe data

On what schedule does Test wipe?

Test wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 19 hours ago.

What is wipe day on Test like?

The average peak over recent wipes is 1 players. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 5 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Test?

These Rust Data lists include Test: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169498 (Build): Build number: 169498; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Test?

The manual route: launch Rust, F1, then client.connect 153.170.109.3:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169498
Build Build number: 169498.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,293 players 11,693 servers online