Online 153.35.147.23:55555 checked 7m ago
[帝都城]
Connect
srv = rust.server("153.35.147.23:55556")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:57 UTC FW28d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1337- map
- Custom Map
- size
- 1000
- seed
- 1337
Server
srv.info()- address
- 153.35.147.23:55555
- region
- –
- max players
- 100
- group limit
- 50 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:32 UTC
- hostname
- 2ust.cn
- first seen
- 13 Sep 2026
Operator · 2ust.cn
rust.servers(operator="2ust.cn").sort_values("players")
| server | players | |
|---|---|---|
| 0 | #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 | 1/100 |
| 1 | 末日仙途|死亡不掉|玩家数据一年清理一次|免 | 0/100 |
| 2 | [黑神话]|修仙|零倍步步高升|永不清数据|死亡不 | 0/100 |
| 3 | [炼狱都市]|死亡不掉|物资可跨服|无限打副本 | 0/100 |
| 4 | [中国龙]1000倍/死亡不掉/物资可跨服务器 | 0/100 |
| 5 | [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 | 0/100 |
| 6 | 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 | 0/100 |
| 7 | 『流浪者』1000倍|死亡不掉|秒造|爆枪|工业|养殖 | 0/100 |
9 servers publish a 2ust.cn hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 2/200 |
| 1 | [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EA · groups of 8+ · monthly · 17 on average | 2/200 |
| 2 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 3/200 |
| 3 | Kiyo Server JP PVE | EA · groups of 20+ · monthly · 5 on average | 3/30 |
| 4 | [SEA] tRust SG PvE Monthly Vanilla | EA · groups of 8+ · monthly · 5 on average | 0/50 |
| 5 | 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 | EA · groups of 15+ · monthly · 5 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does [帝都城] take in the server rankings?
Player hours over seven days put [帝都城] at #2,183, in the top 10% of the ranked set.
How full does [帝都城] run?
Current row: 0 players on [帝都城], against 100 slots. Over the last seven days it averaged 2 players and peaked at 10. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 6 players.
Server facts
What does performance look like on [帝都城]?
Averaged over 48 hours: 120 server fps, never under 65. Entity numbers reached 45,030, and that includes buildings, deployables and the rest. The memory field tops out at 2,689 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [帝都城]?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [帝都城]. Steam updates your game for you, but the protocol must match to join.
How reliable is [帝都城], and is it online now?
Online is the state at the latest refresh for [帝都城]. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does [帝都城] run from?
No region tag is published by [帝都城], though its name points to Asia. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 153.35.147.23:55555 is its address.
Settings and map
Which settings and rules does [帝都城] run?
No gather rate appears in the name: [帝都城]. 50 players is the maximum per group. Recorded as pve, player combat is not allowed. Community is its browser category. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC off.
What is the map on [帝都城]?
[帝都城] runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
When does [帝都城] wipe, and how often?
The only wipe [帝都城] takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days ago. A monthly wipe schedule is published in its tags.
On [帝都城], what happens on wipe day?
Recent wipes averaged 6 players at their peak. 33 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does [帝都城] appear among Rust Data lists and filters?
The Rust Data lists that [帝都城] fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator runs [帝都城]?
The same operator most likely runs [帝都城] and 8 other servers we track, as all publish a 2ust.cn hostname.
How should you read the server tags on [帝都城]?
Read by the game's server browser, the tags [帝都城] publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts50 (Group limit): Team size tops out at 50; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join [帝都城]?
In Rust, F1 opens the console: type client.connect 153.35.147.23:55555. Launch Rust on this page does the same by opening the game through Steam and connecting. https://68509.cn is the website recorded for it.