Offline 153.66.103.10:28015 checked 5d ago
private test server
Connect
srv = rust.server("153.66.103.10:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.103.10:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 01:24 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 29/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does private test server rank?
Rank #11,886 on seven-day player hours for private test server, within the top 53% of all ranked servers.
How many players does private test server hold at once?
private test server returns no live count at this refresh, having last been seen 5 days ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on private test server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by private test server. Steam updates your game for you, but the protocol must match to join.
How reliable is private test server, and is it up?
private test server is offline at this refresh; the last response came 5 days ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.
In which location is private test server hosted?
No region is published by private test server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.66.103.10:28015 is its address.
Settings and map
Which rules apply on private test server, and what settings?
You will not find a gather rate in the string private test server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has private test server selected?
private test server runs a procedural map, which the game generates.
Wipe schedule
When does private test server wipe, and how often?
The record for private test server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 2 hours ago.
Tags and filters
Where does private test server appear among Rust Data lists and filters?
These Rust Data lists include private test server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on private test server?
These tags are published by private test server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join private test server?
In Rust, F1 opens the console: type client.connect 153.66.103.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.