Offline 153.66.103.218:28015 checked 22d ago
private test server
Connect
srv = rust.server("153.66.103.218:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 01:24 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.103.218:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 01:24 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 165/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 17/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does private test server rank?
Over the last seven days private test server sits at #13,767 on player hours, in the top 61% of ranked servers.
How many players does private test server hold at once?
private test server returns no live count at this refresh, having last been seen 22 days 21 hours ago.
About the server
What Rust version does private test server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by private test server. Steam updates your game for you, but the protocol must match to join.
How reliable is private test server, and is it up?
The latest sample has private test server offline, with a last sighting 22 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is private test server hosted?
No region is published by private test server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.66.103.218:28015 is its address.
Settings and map
Which rules apply on private test server, and what settings?
You will not find a gather rate in the string private test server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on private test server?
The game generates its map: procedural, on private test server.
Wipe schedule
On what schedule does private test server wipe?
The record for private test server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 1 hours ago.
On private test server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold private test server, and which filters?
On Rust Data, private test server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on private test server?
The game's server browser reads these tags from private test server: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to private test server?
The manual route: launch Rust, F1, then client.connect 153.66.103.218:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.