Rust Data

rustdata.spaceservers153.66.135.121:28013.ipynb

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Offline 153.66.135.121:28015 checked 12d ago

Rust34FF

Connect

srv = rust.server("153.66.135.121:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,226 # top 70%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
153.66.135.121:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:15 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average171/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average177/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Quick answers

From the figures on this page.

Player counts

What position does Rust34FF take in the server rankings?

Player hours over seven days put Rust34FF at #15,226, in the top 70% of the ranked set.

What population does Rust34FF carry?

The current row shows Rust34FF offline; the last response was 12 days 1 hours ago.

Server data

What is the Rust version on Rust34FF?

Rust network protocol 2634 and build 167781 on Linux is what Rust34FF runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rust34FF, and is it up?

The latest sample has Rust34FF offline, with a last sighting 12 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 October 2026.

Where does Rust34FF sit?

For Rust34FF, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.66.135.121:28015.

Rules, settings, map

Which settings and rules does Rust34FF run?

You will not find a gather rate in the string Rust34FF. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Rust34FF loaded?

A procedural map runs on Rust34FF, generated by the game.

Wipes and dates

When does Rust34FF wipe, and how often?

The record for Rust34FF holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 2 hours ago.

Tags and filters

Which Rust Data filters and lists contain Rust34FF?

The Rust Data lists that Rust34FF fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust34FF?

Read by the game's server browser, the tags Rust34FF publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust34FF?

Enter client.connect 153.66.135.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp8
Max players 8 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,784 players 11,611 servers online