Rust Data

rustdata.spaceservers153.66.135.24:28013.ipynb

Run all rust-data · live

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Offline 153.66.135.24:28015 checked 41d ago

Rust34FF

Connect

srv = rust.server("153.66.135.24:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,427 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
153.66.135.24:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 04:16 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average271/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average24/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average95/200

Quick answers

From the figures on this page.

Player counts

How does Rust34FF compare in the rankings?

Player hours over seven days put Rust34FF at #15,427, in the top – of the ranked set.

How many players does Rust34FF hold at once?

Rust34FF returns no live count at this refresh, having last been seen 41 days 3 hours ago.

Server facts

What Rust version does Rust34FF run?

The build is Rust network protocol 2633 and build 164530 on Linux, run by Rust34FF. The protocol has to match before you can join, and Steam does the updating.

Is Rust34FF up, and what does its uptime show?

The latest sample has Rust34FF offline, with a last sighting 41 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 September 2026.

In which location is Rust34FF hosted?

No region is published by Rust34FF. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.66.135.24:28015 is its address.

Rules, settings, map

Which rules apply on Rust34FF, and what settings?

You will not find a gather rate in the string Rust34FF. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has Rust34FF selected?

Rust34FF runs a procedural map, which the game generates.

Wipe schedule

When does Rust34FF wipe, and how often?

A rhythm cannot be read from the wipes of Rust34FF on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 55 days 3 hours ago.

Lists and tags

Which Rust Data filters and lists contain Rust34FF?

The Rust Data lists that Rust34FF fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust34FF?

These tags are published by Rust34FF and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rust34FF?

The manual route: launch Rust, F1, then client.connect 153.66.135.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp8
Max players The server lists 8 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,682 players 11,625 servers online