Rust Data

rustdata.spaceservers153.66.141.222:28017.ipynb

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Offline NA 153.66.141.222:28015 checked 10d ago

testing

duo weekly wipes moddedcarbon

Connect

srv = rust.server("153.66.141.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,256 # top 69% · #1560 in NA
last wipe 18d ago # weekly schedule
next wipe 2d 10h # Sat 31 Oct, 15:49 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 15:49 UTC, in 2d 10h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
153.66.141.222:28015
region
NA
max players
20
group limit
duo
wipe schedule
weekly
last wipe
10 Oct 2026, 15:49 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average12/100
1RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 67 on average147/175
2US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average0/100
3WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
4US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average4/100
5WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average244/275

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does testing rank?

Player hours over the last seven days: #15,256 for testing, #1,560 in North America, within the top 69% of the ranked set. Its position in the duo group is #378.

How many players does testing hold at once?

The current row shows testing offline; the last response was 10 days 8 hours ago.

Server facts

What Rust version does testing run?

Rust network protocol 2634 and build 166652 on Windows is what testing runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is testing, and is it online now?

The latest sample has testing offline, with a last sighting 10 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.

Which location does testing run from?

The NA tag is what testing uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.66.141.222:28015.

Rules, settings, map

Which settings and rules does testing run?

You will not find a gather rate in the string testing. duo sets the cap: 2 players per group. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

When does testing wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Saturday 31 October at 15:49 UTC is when the next wipe is due. A new world was started 18 days 13 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

Lists and tags

Which lists on Rust Data hold testing, and which filters?

These Rust Data lists include testing: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

How should you read the server tags on testing?

Read by the game's server browser, the tags testing publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to testing?

In Rust, F1 opens the console: type client.connect 153.66.141.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 slots in total.
ts2
Group limit No team may exceed 2.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,668 players 11,619 servers online