Offline NA 153.66.141.225:28015 checked 15d ago
testing
Connect
srv = rust.server("153.66.141.225:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Saturday 31 October, 15:49 UTC, in 1d 23h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 23h | Sat 31 Oct, 15:49 UTC | wipe |
| 1 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 8d 23h | Sat 7 Nov, 15:49 UTC | wipe |
| 3 | 15d 23h | Sat 14 Nov, 15:49 UTC | wipe |
| 4 | 22d 23h | Sat 21 Nov, 15:49 UTC | wipe |
| 5 | 29d 23h | Sat 28 Nov, 15:49 UTC | wipe |
| 6 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 36d 23h | Sat 5 Dec, 15:49 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 15:49 UTC19d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.141.225:28015
- region
- NA
- max players
- 20
- group limit
- duo
- wipe schedule
- weekly
- last wipe
- 10 Oct 2026, 15:49 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 10/100 |
| 1 | RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 70 on average | 71/100 |
| 2 | US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 1/100 |
| 3 | WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 0/100 |
| 4 | US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 3/100 |
| 5 | WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED | NA · duo · 2x · weekly · 144 on average | 163/200 |
Quick answers
From the figures on this page.
Population
What position does testing take in the server rankings?
Player hours over the last seven days: #15,215 for testing, #1,545 in North America, within the top 71% of the ranked set. The duo group places it at #376.
How many players does testing hold at once?
Offline now for testing, with the last sample 15 days 14 hours ago.
Server data
What is the Rust version on testing?
Version Rust network protocol 2634 and build 166652 on Windows is reported by testing. Steam updates your game for you, but the protocol must match to join.
How reliable is testing, and is it online now?
Offline now for testing, last seen 15 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.
In which location is testing hosted?
With its NA tag, testing lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.66.141.225:28015 is its address.
Rules, settings, map
What rules and settings are recorded for testing?
You will not find a gather rate in the string testing. The group limit is 2 players, the duo setting. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does testing wipe, and how often?
The tag sets the prediction: testing has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Saturday 31 October at 15:49 UTC. The world it runs now was generated 19 days ago. The tags list wipes as weekly.
On testing, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Where does testing appear among Rust Data lists and filters?
On Rust Data, testing appears in these lists: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
How should you read the server tags on testing?
These tags are published by testing and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts2 (Group limit): The team cap is 2; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to testing?
Enter client.connect 153.66.141.225:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.