Offline NA · us 153.66.171.139:28115 checked 7d ago
Combat Arena - Staging
Connect
srv = rust.server("153.66.171.139:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.171.139:28115
- region
- NA · us
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 08:07 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | NA · groups of 100+ · 26 on average | 9/200 |
| 1 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 15 on average | 16/50 |
| 2 | RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 14 on average | 29/400 |
| 3 | [US] BekerMelk's Bow Aim Training Server | AimTrain Face | NA · no group limit · 1 on average | 2/50 |
| 4 | US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 8 on average | 9/100 |
| 5 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 732 on average | 637/800 |
Quick answers
From the figures on this page.
Population
What position does Combat Arena - Staging take in the server rankings?
Ranked #15,338 on seven-day player hours, Combat Arena - Staging is #1,508 in North America and in the top 69% of all ranked servers.
What population does Combat Arena - Staging carry?
Combat Arena - Staging returns no live count at this refresh, having last been seen 7 days 12 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Combat Arena - Staging run?
Version Rust network protocol 2635 and build 168837 on Linux is reported by Combat Arena - Staging. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Combat Arena - Staging, and is it up?
Offline now for Combat Arena - Staging, last seen 7 days 12 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 22 October 2026.
Where does Combat Arena - Staging sit?
The NA tag places Combat Arena - Staging in North America, and its region code is us. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 153.66.171.139:28115 is its address.
Settings and map
Which rules apply on Combat Arena - Staging, and what settings?
No gather rate appears in the name: Combat Arena - Staging. Eight players per group: that is the game's default, and it applies here. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.
Wipe data
On what schedule does Combat Arena - Staging wipe?
The record for Combat Arena - Staging holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 15 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Combat Arena - Staging?
The Rust Data lists that Combat Arena - Staging fits are: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Combat Arena - Staging hold?
These tags are published by Combat Arena - Staging and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168837 (Build): The server runs build 168837; ptrak (Networking): The network layer is RakNet, standard for the game; $rus (Region code): The row gives us as its region code; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits, for fast PvP; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Combat Arena - Staging?
The manual route: launch Rust, F1, then client.connect 153.66.171.139:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.