Offline NA · us 153.66.171.211:28115 checked 34d ago
Combat Arena - Staging
Connect
srv = rust.server("153.66.171.211:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.171.211:28115
- region
- NA · us
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 04:07 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/28 | NA · groups of 100+ · 24 on average | 28/200 |
| 1 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA | NA · no group limit · 15 on average | 4/50 |
| 2 | RustGames.gg | Lucky Pillars - US EAST 1 | NA · groups of 100+ · 14 on average | 0/400 |
| 3 | [US] BekerMelk's Bow Aim Training Server | AimTrain Face | NA · no group limit · 1 on average | 12/50 |
| 4 | US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID | NA · groups of 100+ · 1e+07x · weekly · 8 on average | 5/100 |
| 5 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 725 on average | 889/900 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Combat Arena - Staging rank?
On seven-day player hours Combat Arena - Staging is #16,201 overall and #1,684 in North America, inside the top 71% of all ranked servers.
How many players does Combat Arena - Staging hold at once?
Offline now for Combat Arena - Staging, with the last sample 34 days 6 hours ago.
About the server
What Rust version does Combat Arena - Staging run?
Rust network protocol 2634 and build 165747 on Linux is what Combat Arena - Staging runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Combat Arena - Staging, and is it up?
Offline now for Combat Arena - Staging, last seen 34 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.
In which location is Combat Arena - Staging hosted?
With its NA tag, Combat Arena - Staging lists itself in North America; its region code is us. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 153.66.171.211:28115.
Rules, settings, map
Which rules apply on Combat Arena - Staging, and what settings?
The name Combat Arena - Staging carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Wipe schedule
When does Combat Arena - Staging wipe, and how often?
Too few wipes are on record for Combat Arena - Staging to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 34 days 7 hours ago.
Tags, lists
Which Rust Data filters and lists contain Combat Arena - Staging?
On Rust Data, Combat Arena - Staging appears in these lists: Modded Rust servers, Rust aim training servers, Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Combat Arena - Staging?
These tags are published by Combat Arena - Staging and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs165747 (Build): Build number: 165747; ptrak (Networking): The network layer is RakNet, standard for the game; $rus (Region code): us is the region code recorded; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits, for fast PvP; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Combat Arena - Staging?
Enter client.connect 153.66.171.211:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.