Offline 153.66.254.23:28015 checked 20d ago
private test server
Connect
srv = rust.server("153.66.254.23:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.254.23:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 01:24 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 402/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 55/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 158/200 |
Quick answers
From the figures on this page.
Population
What position does private test server take in the server rankings?
Player hours over seven days put private test server at #13,650, in the top 62% of the ranked set.
What population does private test server carry?
Offline now for private test server, with the last sample 20 days 10 hours ago.
Server facts
Which Rust version is private test server on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by private test server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is private test server, and is it up?
private test server is offline at this refresh; the last response came 20 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 7 October 2026.
Which location does private test server run from?
No region is published by private test server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 153.66.254.23:28015.
Rules, settings, map
Which settings and rules does private test server run?
You will not find a gather rate in the string private test server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has private test server loaded?
A procedural map runs on private test server, generated by the game.
Wipes and dates
When does private test server wipe, and how often?
Too few wipes are on record for private test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 10 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold private test server, and which filters?
On Rust Data, private test server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on private test server hold?
Read by the game's server browser, the tags private test server publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into private test server?
The manual route: launch Rust, F1, then client.connect 153.66.254.23:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.