Offline 153.66.31.180:28015 checked 12d ago
Oclium Dev Server
Connect
srv = rust.server("153.66.31.180:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.31.180:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 22:28 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 28/200 |
Quick answers
From the figures on this page.
Player counts
How does Oclium Dev Server compare in the rankings?
Player hours over seven days put Oclium Dev Server at #15,140, in the top 70% of the ranked set.
What population does Oclium Dev Server carry?
The current row shows Oclium Dev Server offline; the last response was 12 days 21 hours ago.
Server facts
Which Rust version is Oclium Dev Server on?
Rust network protocol 2634 and build 167058 on Linux is what Oclium Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Oclium Dev Server up, and what does its uptime show?
Offline now for Oclium Dev Server, last seen 12 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 October 2026.
Where does Oclium Dev Server sit?
No region is published by Oclium Dev Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 153.66.31.180:28015.
Map and rules
Which rules apply on Oclium Dev Server, and what settings?
You will not find a gather rate in the string Oclium Dev Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has Oclium Dev Server selected?
The game generates its map: procedural, on Oclium Dev Server.
Wipes and dates
When does Oclium Dev Server wipe, and how often?
A rhythm cannot be read from the wipes of Oclium Dev Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 5 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Oclium Dev Server?
On Rust Data, Oclium Dev Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Oclium Dev Server hold?
These tags are published by Oclium Dev Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Oclium Dev Server?
Enter client.connect 153.66.31.180:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.