Offline 153.66.85.160:28015 checked 39d ago
RustDockerServer
Connect
srv = rust.server("153.66.85.160:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.66.85.160:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Nov 2025, 03:13 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 31/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 119/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 45/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Player counts
What position does RustDockerServer take in the server rankings?
Player hours over seven days put RustDockerServer at #15,406, in the top – of the ranked set.
How full does RustDockerServer run?
The current row shows RustDockerServer offline; the last response was 39 days 9 hours ago.
About the server
What Rust version does RustDockerServer run?
The build is Rust network protocol 2604 and build 136664 on Linux, run by RustDockerServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustDockerServer, and is it up?
RustDockerServer is offline at this refresh; the last response came 39 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.
In which location is RustDockerServer hosted?
No region is published by RustDockerServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.66.85.160:28015 is its address.
Settings and map
Which settings and rules does RustDockerServer run?
The name RustDockerServer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustDockerServer loaded?
RustDockerServer runs a procedural map, which the game generates.
Wipes and dates
When does RustDockerServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustDockerServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 336 days 23 hours ago, and that is the one in play.
Lists and tags
Where does RustDockerServer appear among Rust Data lists and filters?
The Rust Data lists that RustDockerServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustDockerServer?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2604 (Protocol): Protocol 2604 is required; a different game version cannot connect; cs136664 (Build): Build number: 136664; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join RustDockerServer?
In Rust, F1 opens the console: type client.connect 153.66.85.160:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.