Offline 153.92.111.151:28015 checked 5d ago
Rust Local Dev
Connect
srv = rust.server("153.92.111.151:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 18:26 UTC8d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 153.92.111.151:28015
- region
- –
- max players
- 350
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 07:38 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 77 on average | 2/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 58 on average | 19/150 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 1/200 |
| 3 | Rustico 3 | groups of 5 · 8 on average | 16/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Rust Local Dev compare in the rankings?
Player hours over seven days put Rust Local Dev at #6,929, in the top 31% of the ranked set.
What population does Rust Local Dev carry?
Offline now for Rust Local Dev, with the last sample 5 days 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What is the Rust version on Rust Local Dev?
Rust network protocol 2635 and build 168909 on Windows is what Rust Local Dev runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Local Dev, and is it online now?
Rust Local Dev is offline at this refresh; the last response came 5 days 13 hours ago. Uptime of 12% across the last 7 full days: 20 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.
In which location is Rust Local Dev hosted?
No region is published by Rust Local Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 153.92.111.151:28015 is its address.
Map and rules
Which settings and rules does Rust Local Dev run?
You will not find a gather rate in the string Rust Local Dev. The cap on a group is 6 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rust Local Dev loaded?
A procedural map runs on Rust Local Dev, generated by the game.
Wipes and dates
On what schedule does Rust Local Dev wipe?
Too few wipes are on record for Rust Local Dev to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 17 hours ago.
On Rust Local Dev, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain Rust Local Dev?
These Rust Data lists include Rust Local Dev: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust Local Dev?
The game's server browser reads these tags from Rust Local Dev: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): The server lists 350 slots; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Local Dev?
The manual route: launch Rust, F1, then client.connect 153.92.111.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.