Rust Data

rustdata.spaceservers154.20.74.239:28020.ipynb

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Online NA 154.20.74.239:28018 checked 8m ago

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded

moddedoxide

Connect

srv = rust.server("154.20.74.239:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 3
rank #11,307 # top 51% · #1346 in NA
last wipe 26d ago # no schedule published
next wipe 8d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
08d 22hThu 5 Nov, 19:00 UTCFW force wipe
136d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:10 UTC FW26d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4301 · seed 20261001
Map of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded
map
Procedural Map
size
4301
seed
20261001
Open on RustMaps

Server

srv.info()
address
154.20.74.239:28018
region
NA
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Coolservers [NA/West] Casual Rust server, - We don't play well with stupid. This include hackers, exploiters, accounts with multiple bans, etc. - /xpstats Upgrade your skills as you play - /hclaim claim your horse - /hrelease - /eh Enhanced Hammer, choose upgrade once and left click to upgrade till you're empty - Increased stack sizes - /s shop kits coming soon. - PvE focus with PvP zones, using TruePVE. - Increased Stack Sizes, decay.scale 0 (No Decay) TruePvE turned off during the last week before the forced wipe!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 36 on average45/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average19/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average14/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average10/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average22/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

Quick answers

From the figures on this page.

Population data

What position does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded take in the server rankings?

On seven-day player hours [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is #11,307 overall and #1,346 in North America, inside the top 51% of all ranked servers.

How full does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.

About the server

How well does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded perform?

Server fps over the last 48 hours averages 131; the floor is 101. Buildings, deployables and all else in the world took the count as high as 107,336 entities. Memory peaked at 3,227 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The protocol has to match before you can join, and Steam does the updating.

Is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded up, and what does its uptime show?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded reports itself online at the current refresh. The uptime it reports puts the last restart about 17 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded run from?

With its NA tag, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 154.20.74.239:28018.

Rules, settings, map

Which rules apply on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, and what settings?

You will not find a gather rate in the string [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded loaded?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded runs a procedural map of size 4,301 with seed 20261001, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe, and on what schedule?

A single wipe each month, the force wipe, is all [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 26 days 2 hours ago, and that is the one in play.

On [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 23 hours in.

Tags, lists

Where does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded appear among Rust Data lists and filters?

On Rust Data, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded appears in these lists: Modded Rust servers, Rust servers named for the undead and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Read by the game's server browser, the tags [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

In Rust, F1 opens the console: type client.connect 154.20.74.239:28018. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustmaps.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,944 players 11,853 servers online