Rust Data

rustdata.spaceservers154.243.104.193:28017.ipynb

Run all rust-data · live

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Offline 154.243.104.193:28015 checked 7d ago

OTCHO

quad softcore

Connect

srv = rust.server("154.243.104.193:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,437 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
154.243.104.193:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average21/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average56/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average28/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Population

How does OTCHO compare in the rankings?

Over the last seven days OTCHO sits at #15,437 on player hours, in the top 69% of ranked servers. The quad group places it at #626.

How many players does OTCHO hold at once?

Offline now for OTCHO, with the last sample 7 days 11 hours ago.

Server data

What Rust version does OTCHO run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by OTCHO. The protocol has to match before you can join, and Steam does the updating.

Is OTCHO up, and what does its uptime show?

The latest sample has OTCHO offline, with a last sighting 7 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 October 2026.

Which location does OTCHO run from?

There is no region published for OTCHO. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 154.243.104.193:28015.

Settings and map

Which settings and rules does OTCHO run?

No gather rate appears in the name: OTCHO. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on OTCHO?

A procedural map runs on OTCHO, generated by the game.

Wipe schedule

When does OTCHO wipe, and how often?

The record for OTCHO holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 16 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold OTCHO, and which filters?

These Rust Data lists include OTCHO: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO hold?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join OTCHO?

In Rust, F1 opens the console: type client.connect 154.243.104.193:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players The server lists 50 slots.
ts4
Group limit The team cap is 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,024 players 11,692 servers online