Offline 154.243.36.50:28015 checked 5d ago
OTCHO
Connect
srv = rust.server("154.243.36.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 154.243.36.50:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:53 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 68 on average | 56/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 28/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 36 on average | 30/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 4/100 |
| 4 | [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0/200 |
| 5 | [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 0/200 |
Quick answers
From the figures on this page.
Population
How does OTCHO compare in the rankings?
Player hours over seven days put OTCHO at #15,412, in the top 69% of the ranked set. Within the quad group, its rank is #630.
How many players does OTCHO hold at once?
OTCHO returns no live count at this refresh, having last been seen 5 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is OTCHO on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by OTCHO. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OTCHO, and is it up?
The latest sample has OTCHO offline, with a last sighting 5 days 15 hours ago. Uptime of 11% across the last 6 full days: 16 hours of 144. The first row Rust Data holds for it is dated 21 October 2026.
In which location is OTCHO hosted?
No region is published by OTCHO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 154.243.36.50:28015.
Rules, settings, map
What rules and settings are recorded for OTCHO?
No gather rate appears in the name: OTCHO. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has OTCHO selected?
OTCHO runs a procedural map, which the game generates.
Wipe data
When does OTCHO wipe, and how often?
Too few wipes are on record for OTCHO to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 20 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold OTCHO, and which filters?
These Rust Data lists include OTCHO: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on OTCHO?
The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to OTCHO?
Enter client.connect 154.243.36.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.