Rust Data

rustdata.spaceservers154.243.71.231:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 154.243.71.231:28015 checked 23h ago

OTCHO

quad softcore

Connect

srv = rust.server("154.243.71.231:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0016:0021:0001:0006:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
154.243.71.231:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 68 on average102/350
1[US] Facepunch Softcore 2NA · quad · monthly · 61 on average25/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average57/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average0/100
4[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average0/200
5[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average0/200

Quick answers

From the figures on this page.

Population data

What position does OTCHO take in the server rankings?

Player hours over seven days put OTCHO at #15,399, in the top 69% of the ranked set. The quad group places it at #629.

What population does OTCHO carry?

Offline now for OTCHO, with the last sample 23 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is OTCHO on?

Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. The protocol has to match before you can join, and Steam does the updating.

Is OTCHO up, and what does its uptime show?

The latest sample has OTCHO offline, with a last sighting 23 hours ago. Uptime of 50% across the last 1 full day: 12 hours of 24. Its earliest recorded date in Rust Data is 26 October 2026.

Where does OTCHO sit?

For OTCHO, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 154.243.71.231:28015 is its address.

Settings and map

Which settings and rules does OTCHO run?

The name OTCHO carries no gather rate. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has OTCHO selected?

The game generates its map: procedural, on OTCHO.

Wipes and dates

On what schedule does OTCHO wipe?

The record for OTCHO holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 23 hours ago, and that is the one in play.

Tags and filters

Where does OTCHO appear among Rust Data lists and filters?

The Rust Data lists that OTCHO fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to OTCHO?

Enter client.connect 154.243.71.231:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players 50 slots in total.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,098 players 11,670 servers online