Offline 154.243.71.231:28015 checked 23h ago
OTCHO
Connect
srv = rust.server("154.243.71.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 154.243.71.231:28015
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:53 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 68 on average | 102/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 25/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 57/150 |
| 3 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 0/100 |
| 4 | [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 0/200 |
| 5 | [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 0/200 |
Quick answers
From the figures on this page.
Population data
What position does OTCHO take in the server rankings?
Player hours over seven days put OTCHO at #15,399, in the top 69% of the ranked set. The quad group places it at #629.
What population does OTCHO carry?
Offline now for OTCHO, with the last sample 23 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is OTCHO on?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO runs. The protocol has to match before you can join, and Steam does the updating.
Is OTCHO up, and what does its uptime show?
The latest sample has OTCHO offline, with a last sighting 23 hours ago. Uptime of 50% across the last 1 full day: 12 hours of 24. Its earliest recorded date in Rust Data is 26 October 2026.
Where does OTCHO sit?
For OTCHO, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 154.243.71.231:28015 is its address.
Settings and map
Which settings and rules does OTCHO run?
The name OTCHO carries no gather rate. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has OTCHO selected?
The game generates its map: procedural, on OTCHO.
Wipes and dates
On what schedule does OTCHO wipe?
The record for OTCHO holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 23 hours ago, and that is the one in play.
Tags and filters
Where does OTCHO appear among Rust Data lists and filters?
The Rust Data lists that OTCHO fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the server tags on OTCHO?
The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to OTCHO?
Enter client.connect 154.243.71.231:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.