Rust Data

rustdata.spaceservers154.245.214.209:28017.ipynb

Run all rust-data · live

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Offline 154.245.214.209:28015 checked 5d ago

OTCHO

quad softcore

Connect

srv = rust.server("154.245.214.209:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
154.245.214.209:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average21/350
1[US] Facepunch Softcore 2NA · quad · monthly · 59 on average57/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average30/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average5/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10/200

Quick answers

From the figures on this page.

Player counts

How does OTCHO compare in the rankings?

Over the last seven days OTCHO sits at #15,353 on player hours, in the top 69% of ranked servers. The quad group places it at #623.

How full does OTCHO run?

The current row shows OTCHO offline; the last response was 5 days 11 hours ago. Over the last seven days it averaged 0 players.

Server facts

What Rust version does OTCHO run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by OTCHO. Joining needs the same protocol on your game; Steam handles the update.

How reliable is OTCHO, and is it up?

Offline now for OTCHO, last seen 5 days 11 hours ago. 16 of 144 hours up over the last 6 full days, or 11%. Rust Data logged it first on 22 October 2026.

In which location is OTCHO hosted?

There is no region published for OTCHO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 154.245.214.209:28015 is its address.

Settings and map

What rules and settings are recorded for OTCHO?

You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has OTCHO loaded?

The game generates its map: procedural, on OTCHO.

Wipe data

When does OTCHO wipe, and how often?

The record for OTCHO holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 15 hours ago.

Lists and tags

Which Rust Data filters and lists contain OTCHO?

These Rust Data lists include OTCHO: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the server tags on OTCHO?

These tags are published by OTCHO and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to OTCHO?

Enter client.connect 154.245.214.209:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online