Rust Data

rustdata.spaceservers154.254.172.73:28017.ipynb

Run all rust-data · live

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Offline 154.254.172.73:28015 checked 12d ago

OTCHO

quad softcore

Connect

srv = rust.server("154.254.172.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,099 # top 70%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers, and #627 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
154.254.172.73:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 10:53 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 67 on average55/350
1[US] Facepunch Softcore 2NA · quad · monthly · 60 on average48/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average20/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average1/100
4[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average11/200
5[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average11/200

Quick answers

From the figures on this page.

Population

What position does OTCHO take in the server rankings?

Rank #15,099 on seven-day player hours for OTCHO, within the top 70% of all ranked servers. Within the quad group, its rank is #627.

How full does OTCHO run?

Offline now for OTCHO, with the last sample 12 days 4 hours ago.

Server data

What Rust version does OTCHO run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by OTCHO. Joining needs the same protocol on your game; Steam handles the update.

Is OTCHO up, and what does its uptime show?

Offline now for OTCHO, last seen 12 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 15 October 2026.

Which location does OTCHO run from?

There is no region published for OTCHO. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 154.254.172.73:28015.

Rules, settings, map

Which rules apply on OTCHO, and what settings?

You will not find a gather rate in the string OTCHO. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on OTCHO?

A procedural map runs on OTCHO, generated by the game.

Wipe data

On what schedule does OTCHO wipe?

A rhythm cannot be read from the wipes of OTCHO on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 8 hours ago.

Lists and tags

Which Rust Data filters and lists contain OTCHO?

On Rust Data, OTCHO appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO hold?

The game's server browser reads these tags from OTCHO: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join OTCHO?

In Rust, F1 opens the console: type client.connect 154.254.172.73:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp50
Max players Slot count: 50.
ts4
Group limit Team size tops out at 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online