Rust Data

rustdata.spaceservers156.155.168.129:28018.ipynb

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Offline 156.155.168.129:28015 checked 3d ago

iTrn-Rust_10x

10x

Connect

srv = rust.server("156.155.168.129:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 27d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:51 UTC FW27d ago 0 NaN running 0
1 Mon 28 Sep, 13:24 UTC31d ago 0 NaN 3.2 days 0
2 Sun 27 Sep, 21:45 UTC31d ago 0 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
156.155.168.129:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:51 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 3 on average0/16
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average552/600
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average146/200
3TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average89/200
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average369/400
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average79/150

Quick answers

From the figures on this page.

Population data

How does iTrn-Rust_10x compare in the rankings?

Player hours over seven days put iTrn-Rust_10x at #15,327, in the top 69% of the ranked set.

What population does iTrn-Rust_10x carry?

Offline now for iTrn-Rust_10x, with the last sample 3 days 15 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on iTrn-Rust_10x?

Version Rust network protocol 2635 and build 168909 on Windows is reported by iTrn-Rust_10x. Steam updates your game for you, but the protocol must match to join.

How reliable is iTrn-Rust_10x, and is it up?

Offline now for iTrn-Rust_10x, last seen 3 days 15 hours ago. Over the last 7 full days the hours up number 98 of 168, 58%. Rust Data logged it first on 13 September 2026.

In which location is iTrn-Rust_10x hosted?

There is no region published for iTrn-Rust_10x. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.155.168.129:28015.

Settings and map

Which rules apply on iTrn-Rust_10x, and what settings?

Gather sits at 10x, read from the server's own name: iTrn-Rust_10x. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has iTrn-Rust_10x loaded?

iTrn-Rust_10x runs a procedural map, which the game generates.

Wipes and dates

When does iTrn-Rust_10x wipe, and how often?

No next wipe can be predicted for iTrn-Rust_10x, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.

What is wipe day on iTrn-Rust_10x like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain iTrn-Rust_10x?

On Rust Data, iTrn-Rust_10x appears in these lists: 10x Rust servers: the live sample and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on iTrn-Rust_10x?

These tags are published by iTrn-Rust_10x and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join iTrn-Rust_10x?

The manual route: launch Rust, F1, then client.connect 156.155.168.129:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online