Offline 156.155.168.129:28015 checked 3d ago
iTrn-Rust_10x
Connect
srv = rust.server("156.155.168.129:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:51 UTC FW27d ago | 0 | NaN | running | 0 |
| 1 | Mon 28 Sep, 13:24 UTC31d ago | 0 | NaN | 3.2 days | 0 |
| 2 | Sun 27 Sep, 21:45 UTC31d ago | 0 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 156.155.168.129:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Frontier - EU 10x | No BPs | Kits | Shop | EU · groups of 8+ · 10x · 3 on average | 0/16 |
| 1 | Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 552/600 |
| 2 | Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 146/200 |
| 3 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 89/200 |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 369/400 |
| 5 | HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 79/150 |
Quick answers
From the figures on this page.
Population data
How does iTrn-Rust_10x compare in the rankings?
Player hours over seven days put iTrn-Rust_10x at #15,327, in the top 69% of the ranked set.
What population does iTrn-Rust_10x carry?
Offline now for iTrn-Rust_10x, with the last sample 3 days 15 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on iTrn-Rust_10x?
Version Rust network protocol 2635 and build 168909 on Windows is reported by iTrn-Rust_10x. Steam updates your game for you, but the protocol must match to join.
How reliable is iTrn-Rust_10x, and is it up?
Offline now for iTrn-Rust_10x, last seen 3 days 15 hours ago. Over the last 7 full days the hours up number 98 of 168, 58%. Rust Data logged it first on 13 September 2026.
In which location is iTrn-Rust_10x hosted?
There is no region published for iTrn-Rust_10x. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.155.168.129:28015.
Settings and map
Which rules apply on iTrn-Rust_10x, and what settings?
Gather sits at 10x, read from the server's own name: iTrn-Rust_10x. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has iTrn-Rust_10x loaded?
iTrn-Rust_10x runs a procedural map, which the game generates.
Wipes and dates
When does iTrn-Rust_10x wipe, and how often?
No next wipe can be predicted for iTrn-Rust_10x, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.
What is wipe day on iTrn-Rust_10x like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain iTrn-Rust_10x?
On Rust Data, iTrn-Rust_10x appears in these lists: 10x Rust servers: the live sample and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
How should you read the server tags on iTrn-Rust_10x?
These tags are published by iTrn-Rust_10x and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join iTrn-Rust_10x?
The manual route: launch Rust, F1, then client.connect 156.155.168.129:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.