Rust Data

rustdata.spaceservers156.236.84.19:28061.ipynb

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Offline NA 156.236.84.19:28060 checked 27d ago

Rust-A-Nut

duo weekly wipes moddedoxidepremium

Connect

srv = rust.server("156.236.84.19:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,408 # top 69% · #1629 in NA
last wipe 28d ago # weekly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #380 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

usual gap6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
113d 19hThu 12 Nov, 05:05 UTCwipe
220d 19hThu 19 Nov, 05:05 UTCwipe
327d 19hThu 26 Nov, 05:05 UTCwipe
435d 9hThu 3 Dec, 19:00 UTCFW force wipe
541d 19hThu 10 Dec, 05:05 UTCwipe

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 05:05 UTC28d ago 0 NaN running 0
1 Fri 25 Sep, 05:05 UTC34d ago 0 NaN 6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 87950407
Map of Rust-A-Nut
map
Procedural Map
size
2500
seed
87950407
Open on RustMaps

Server

srv.info()
address
156.236.84.19:28060
region
NA
max players
50
group limit
duo
wipe schedule
weekly
last wipe
1 Oct 2026, 05:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average7/100
1RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 69 on average69/100
2US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average0/100
3WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
4US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average0/100
5WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 143 on average107/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust-A-Nut rank?

Ranked #16,408 on seven-day player hours, Rust-A-Nut is #1,629 in North America and in the top 69% of all ranked servers. Within the duo group, its rank is #380.

What population does Rust-A-Nut carry?

Offline now for Rust-A-Nut, with the last sample 27 days 19 hours ago.

Server facts

What is the Rust version on Rust-A-Nut?

Version Rust network protocol 2633 and build 165217 on Linux is reported by Rust-A-Nut. Joining needs the same protocol on your game; Steam handles the update.

Is Rust-A-Nut up, and what does its uptime show?

Rust-A-Nut is offline at this refresh; the last response came 27 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does Rust-A-Nut run from?

With its NA tag, Rust-A-Nut lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 156.236.84.19:28060.

Settings and map

What rules and settings are recorded for Rust-A-Nut?

No gather rate appears in the name: Rust-A-Nut. The group limit is 2 players, the duo setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Which map has Rust-A-Nut selected?

The game generates the map on Rust-A-Nut: procedural, size 2,500, seed 87950407. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Rust-A-Nut wipe, and on what schedule?

The prediction follows the tag, because Rust-A-Nut's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 4 hours ago, and that is the one in play. The tags list wipes as weekly.

On Rust-A-Nut, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Rust-A-Nut appear among Rust Data lists and filters?

The Rust Data lists that Rust-A-Nut fits are: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

Which meanings do the tags on Rust-A-Nut hold?

Read by the game's server browser, the tags Rust-A-Nut publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size tops out at 2; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust-A-Nut?

Enter client.connect 156.236.84.19:28060 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,^q,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts2
Group limit Team size tops out at 2.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online