Rust Data

rustdata.spaceservers157.180.57.222:28017.ipynb

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Online 157.180.57.222:28015 checked 8m ago

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|

2x moddedoxide

Connect

srv = rust.server("157.180.57.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #11,922 # top 54%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 08:22 UTC5d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4050 · seed 499460099
Map of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|
map
Procedural Map
size
4050
seed
499460099
Open on RustMaps

Server

srv.info()
address
157.180.57.222:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 08:22 UTC
hostname
–
first seen
24 Oct 2026

About this server · in its own words

print(srv.description)
EU High Performance Rust Server 2x Gather Faster Progress More PvP Kits Clans Skins Active Non-Playing Admins Balanced for Solo, Duo & Clans No Pay2Win No Admin Abuse Monthly Map & BP Wipes Join the fight at rust.goldteam.lv

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 833 on average812/900
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 613 on average440/425
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 355 on average202/220
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average895/1060
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 316 on average157/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 304 on average93/100

Quick answers

From the figures on this page.

Player counts

How does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| compare in the rankings?

Over the last seven days [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sits at #11,922 on player hours, in the top 54% of ranked servers.

How full does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| run?

The sample now reads 0 players for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 0 players.

About the server

What does performance look like on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Averaged over 48 hours: 126 server fps, never under 84. Buildings, deployables and all else in the world took the count as high as 93,584 entities. Memory peaked at 4,163 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, and is it up?

Online is the state at the latest refresh for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|. A restart about 4 days 6 hours ago is what its reported uptime implies. 95 of 96 hours up over the last 4 full days, or 99%. Its earliest recorded date in Rust Data is 24 October 2026.

Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sit?

Its name points to Europe, but [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.180.57.222:28015.

Map and rules

What rules and settings are recorded for [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Gather sits at 2x, read from the server's own name: [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| loaded?

The game generates the map on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: procedural, size 4,050, seed 499460099. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| wipe, and how often?

A rhythm cannot be read from the wipes of [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 5 days 6 hours ago, and that is the one in play.

What is wipe day on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| appear among Rust Data lists and filters?

These Rust Data lists include [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| hold?

The game's server browser reads these tags from [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Enter client.connect 157.180.57.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rust.goldteam.lv.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,816 players 11,846 servers online