Offline OC 157.211.1.239:28115 checked 7d ago
Eddie Catflap's Synecdoche v2.3.5J
Connect
srv = rust.server("157.211.1.239:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 23:35 UTC, in 22h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 22h | Thu 29 Oct, 23:35 UTC | wipe |
| 1 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 22h | Thu 12 Nov, 23:35 UTC | wipe |
| 3 | 28d 22h | Thu 26 Nov, 23:35 UTC | wipe |
| 4 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 22h | Thu 10 Dec, 23:35 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:35 UTC FW27d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 22:21 UTC41d ago | 1 | halved by day 12 | 14.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 28 on average | 4/200 |
| 1 | Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 25 on average | 3/100 |
| 2 | [NZ/AU] Whangaparusta - Wiped 16/10 | OC · groups of 8+ · biweekly · 3 on average | 1/126 |
| 3 | Rusty Coights All Rusty Adventures | OC · groups of 8+ · biweekly · 3 on average | 1/100 |
| 4 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1/50 |
| 5 | [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly | OC · groups of 8+ · biweekly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Eddie Catflap's Synecdoche v2.3.5J rank?
Player hours over the last seven days: #15,423 for Eddie Catflap's Synecdoche v2.3.5J, #178 in Oceania, within the top 69% of the ranked set.
How full does Eddie Catflap's Synecdoche v2.3.5J run?
Eddie Catflap's Synecdoche v2.3.5J returns no live count at this refresh, having last been seen 7 days 19 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is Eddie Catflap's Synecdoche v2.3.5J on?
Rust network protocol 2634 and build 166652 on Windows is what Eddie Catflap's Synecdoche v2.3.5J runs. Steam updates your game for you, but the protocol must match to join.
Is Eddie Catflap's Synecdoche v2.3.5J up, and what does its uptime show?
Eddie Catflap's Synecdoche v2.3.5J is offline at this refresh; the last response came 7 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 September 2026.
In which location is Eddie Catflap's Synecdoche v2.3.5J hosted?
The OC tag is what Eddie Catflap's Synecdoche v2.3.5J uses to list itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.211.1.239:28115 is its address.
Settings and map
Which rules apply on Eddie Catflap's Synecdoche v2.3.5J, and what settings?
You will not find a gather rate in the string Eddie Catflap's Synecdoche v2.3.5J. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Eddie Catflap's Synecdoche v2.3.5J?
Eddie Catflap's Synecdoche v2.3.5J runs a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does Eddie Catflap's Synecdoche v2.3.5J wipe?
The prediction follows the tag, because Eddie Catflap's Synecdoche v2.3.5J's wipes on record are too few to confirm the schedule. Thursday 29 October at 23:35 UTC is when the next wipe is due. The world it runs now was generated 27 days 1 hours ago. Its tags carry a wipe schedule of every two weeks.
On Eddie Catflap's Synecdoche v2.3.5J, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 12 in the other cases.
Tags, lists
Which lists on Rust Data hold Eddie Catflap's Synecdoche v2.3.5J, and which filters?
On Rust Data, Eddie Catflap's Synecdoche v2.3.5J appears in these lists: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Eddie Catflap's Synecdoche v2.3.5J hold?
Read by the game's server browser, the tags Eddie Catflap's Synecdoche v2.3.5J publishes are: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): Slot count: 80; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): Oceania is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Eddie Catflap's Synecdoche v2.3.5J?
The manual route: launch Rust, F1, then client.connect 157.211.1.239:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/twAFAAyspD.
