Rust Data

rustdata.spaceservers157.211.1.239:28147.ipynb

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Online OC 157.211.1.239:28145 checked 11m ago

Eddie Catflap's Soltorch Islands 4250 v012

biweekly wipes moddedoxide

Connect

srv = rust.server("157.211.1.239:28147")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak 2
rank #5,000 # top 23% · #117 in OC
last wipe 4d ago # biweekly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 56% in OC. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
123d 0hThu 19 Nov, 22:06 UTCwipe
236d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 22:06 UTC4d ago 2 NaN running 0
1 Wed 21 Oct, 04:55 UTC6d ago 2 NaN 1.7 days 0
2 Tue 20 Oct, 07:48 UTC7d ago 2 NaN 0.9 days 0
3 Fri 16 Oct, 07:51 UTC11d ago 2 NaN 4 days 0
4 Wed 7 Oct, 04:12 UTC20d ago 1 held half 9.2 days 1
5 Sun 27 Sep, 04:32 UTC30d ago 1 held half 10 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1337
Map of Eddie Catflap's Soltorch Islands 4250 v012
map
Custom Map
size
4250
seed
1337

Server

srv.info()
address
157.211.1.239:28145
region
OC
max players
80
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 22:06 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
[AU/NZ] Eddie Catflap's Soltorch Islands, Tugboat Vendors, Outpost Barge by Sydney Rust, Credit to Soltorch Games for the heightmap used to make this map, click WEBSITE button below for server info.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 32 on average9/200
1Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average5/100
2[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average2/126
3Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average0/100
4[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 2 on average0/50
5Alone & AfraidOC · no group limit · biweekly · 2 on average2/50

Quick answers

From the figures on this page.

Player counts

What position does Eddie Catflap's Soltorch Islands 4250 v012 take in the server rankings?

Ranked #5,000 on seven-day player hours, Eddie Catflap's Soltorch Islands 4250 v012 is #117 in Oceania and in the top 23% of all ranked servers.

What population does Eddie Catflap's Soltorch Islands 4250 v012 carry?

Current row: 0 players on Eddie Catflap's Soltorch Islands 4250 v012, against 80 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 2 players.

Server facts

How well does Eddie Catflap's Soltorch Islands 4250 v012 perform?

The 48-hour average is 74 server fps, with a low of 33. Entity numbers reached 104,471, and that includes buildings, deployables and the rest. A high of 4,902 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Eddie Catflap's Soltorch Islands 4250 v012 run?

Rust network protocol 2635 and build 168909 on Windows is what Eddie Catflap's Soltorch Islands 4250 v012 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Eddie Catflap's Soltorch Islands 4250 v012, and is it online now?

The current sample puts Eddie Catflap's Soltorch Islands 4250 v012 online. Count back 39 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Eddie Catflap's Soltorch Islands 4250 v012 hosted?

The OC tag is what Eddie Catflap's Soltorch Islands 4250 v012 uses to list itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.211.1.239:28145.

Settings and map

Which rules apply on Eddie Catflap's Soltorch Islands 4250 v012, and what settings?

The name Eddie Catflap's Soltorch Islands 4250 v012 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Eddie Catflap's Soltorch Islands 4250 v012?

Size 4,250, seed 1337: the procedural map on Eddie Catflap's Soltorch Islands 4250 v012, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe data

On what schedule does Eddie Catflap's Soltorch Islands 4250 v012 wipe?

The prediction follows the tag, because Eddie Catflap's Soltorch Islands 4250 v012's wipes on record are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 4 days 23 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on Eddie Catflap's Soltorch Islands 4250 v012 like?

Across recent wipes the busiest point averaged 2 players. 12 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which Rust Data filters and lists contain Eddie Catflap's Soltorch Islands 4250 v012?

On Rust Data, Eddie Catflap's Soltorch Islands 4250 v012 appears in these lists: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on Eddie Catflap's Soltorch Islands 4250 v012 hold?

Read by the game's server browser, the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes are: gmrust (Game mode): Survival play, standard Rust; mp80 (Max players): Slot count: 80; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): In the server browser it sits under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Eddie Catflap's Soltorch Islands 4250 v012?

The manual route: launch Rust, F1, then client.connect 157.211.1.239:28145. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/twAFAAyspD is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp80
Max players Slot count: 80.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online