Online 157.211.49.86:28015 checked 8m ago
Outback Modded 7x | AU/OCE
Connect
srv = rust.server("157.211.49.86:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Monday 2 November, 07:22 UTC, in 4d 8h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 4d 8h | Mon 2 Nov, 07:22 UTC | wipe |
| 1 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 11d 8h | Mon 9 Nov, 07:22 UTC | wipe |
| 3 | 18d 8h | Mon 16 Nov, 07:22 UTC | wipe |
| 4 | 25d 8h | Mon 23 Nov, 07:22 UTC | wipe |
| 5 | 32d 8h | Mon 30 Nov, 07:22 UTC | wipe |
| 6 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 39d 8h | Mon 7 Dec, 07:22 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 07:22 UTC16d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:28 UTC FW27d ago | 0 | NaN | 10.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 157.211.49.86:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 12 Oct 2026, 07:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE | OC · groups of 40+ · 5x · weekly · 3 on average | 5/100 |
| 1 | RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits | OC · groups of 32+ · 10x · weekly · 1 on average | 1/100 |
| 2 | [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 4/75 |
| 3 | [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 17/75 |
| 4 | HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 1/100 |
| 5 | 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY | OC · groups of 8+ · 3x · weekly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
What position does Outback Modded 7x | AU/OCE take in the server rankings?
Player hours over seven days put Outback Modded 7x | AU/OCE at #15,344, in the top 69% of the ranked set.
How full does Outback Modded 7x | AU/OCE run?
The sample now reads 0 players for Outback Modded 7x | AU/OCE, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How well does Outback Modded 7x | AU/OCE perform?
Server fps over the last 48 hours averages 137; the floor is 77. The entity count peaked at 204,132, covering buildings, deployables and the rest of the world. Memory peaked at 5,984 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Outback Modded 7x | AU/OCE run?
Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. Steam updates your game for you, but the protocol must match to join.
Is Outback Modded 7x | AU/OCE up, and what does its uptime show?
The current sample puts Outback Modded 7x | AU/OCE online. Count back 3 days 18 hours from its reported uptime to get the last restart. 163 of 168 hours up over the last 7 full days, or 97%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Outback Modded 7x | AU/OCE run from?
The name of Outback Modded 7x | AU/OCE points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.211.49.86:28015 is its address.
Map and rules
Which rules apply on Outback Modded 7x | AU/OCE, and what settings?
7x gather is what the name states, and the name is Outback Modded 7x | AU/OCE. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Outback Modded 7x | AU/OCE selected?
The game generates the map on Outback Modded 7x | AU/OCE: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Outback Modded 7x | AU/OCE wipe, and how often?
Too few wipes are on record for Outback Modded 7x | AU/OCE to confirm its schedule, so the tag drives the prediction. Monday 2 November at 07:22 UTC is when the next wipe is due. A new world was started 16 days 15 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
On Outback Modded 7x | AU/OCE, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 37 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Outback Modded 7x | AU/OCE?
The Rust Data lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on Outback Modded 7x | AU/OCE?
The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Outback Modded 7x | AU/OCE?
The manual route: launch Rust, F1, then client.connect 157.211.49.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.