Rust Data

rustdata.spaceservers157.211.49.86:28016.ipynb

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Online 157.211.49.86:28015 checked 8m ago

Outback Modded 7x | AU/OCE

7x weekly wipes moddedoxide

Connect

srv = rust.server("157.211.49.86:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 16d ago # weekly schedule
next wipe 4d 8h # Mon 2 Nov, 07:22 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 07:22 UTC, in 4d 8h. # Its weekly schedule tag · low confidence

usual gap10.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
04d 8hMon 2 Nov, 07:22 UTCwipe
17d 19hThu 5 Nov, 19:00 UTCFW force wipe
211d 8hMon 9 Nov, 07:22 UTCwipe
318d 8hMon 16 Nov, 07:22 UTCwipe
425d 8hMon 23 Nov, 07:22 UTCwipe
532d 8hMon 30 Nov, 07:22 UTCwipe
635d 19hThu 3 Dec, 19:00 UTCFW force wipe
739d 8hMon 7 Dec, 07:22 UTCwipe

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 07:22 UTC16d ago 1 NaN running 0
1 Thu 1 Oct, 21:28 UTC FW27d ago 0 NaN 10.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Outback Modded 7x | AU/OCE
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
157.211.49.86:28015
region
–
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
12 Oct 2026, 07:22 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 3 on average5/100
1RustForNoobs.com | 10x | Clans | No BPs |x10 AU | KitsOC · groups of 32+ · 10x · weekly · 1 on average1/100
2[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average4/75
3[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average17/75
4HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average1/100
523/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average0/100

Quick answers

From the figures on this page.

Population data

What position does Outback Modded 7x | AU/OCE take in the server rankings?

Player hours over seven days put Outback Modded 7x | AU/OCE at #15,344, in the top 69% of the ranked set.

How full does Outback Modded 7x | AU/OCE run?

The sample now reads 0 players for Outback Modded 7x | AU/OCE, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

How well does Outback Modded 7x | AU/OCE perform?

Server fps over the last 48 hours averages 137; the floor is 77. The entity count peaked at 204,132, covering buildings, deployables and the rest of the world. Memory peaked at 5,984 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Outback Modded 7x | AU/OCE run?

Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. Steam updates your game for you, but the protocol must match to join.

Is Outback Modded 7x | AU/OCE up, and what does its uptime show?

The current sample puts Outback Modded 7x | AU/OCE online. Count back 3 days 18 hours from its reported uptime to get the last restart. 163 of 168 hours up over the last 7 full days, or 97%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Outback Modded 7x | AU/OCE run from?

The name of Outback Modded 7x | AU/OCE points to Oceania, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.211.49.86:28015 is its address.

Map and rules

Which rules apply on Outback Modded 7x | AU/OCE, and what settings?

7x gather is what the name states, and the name is Outback Modded 7x | AU/OCE. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Outback Modded 7x | AU/OCE selected?

The game generates the map on Outback Modded 7x | AU/OCE: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Outback Modded 7x | AU/OCE wipe, and how often?

Too few wipes are on record for Outback Modded 7x | AU/OCE to confirm its schedule, so the tag drives the prediction. Monday 2 November at 07:22 UTC is when the next wipe is due. A new world was started 16 days 15 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

On Outback Modded 7x | AU/OCE, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 37 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Outback Modded 7x | AU/OCE?

The Rust Data lists that Outback Modded 7x | AU/OCE fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How should you read the server tags on Outback Modded 7x | AU/OCE?

The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Outback Modded 7x | AU/OCE?

The manual route: launch Rust, F1, then client.connect 157.211.49.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,743 servers online