Rust Data

rustdata.spaceservers157.250.203.174:26670.ipynb

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Offline 157.250.203.174:25886 checked 28d ago

Rustmania dev Server

moddedoxide

Connect

srv = rust.server("157.250.203.174:26670")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,508 # top 70%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 696261264
Map of Rustmania dev Server
map
Procedural Map
size
3000
seed
696261264
Open on RustMaps

Server

srv.info()
address
157.250.203.174:25886
region
–
max players
50
group limit
6 max
wipe schedule
–
last wipe
5 Sep 2026, 08:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 75 on average207/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 60 on average71/160
2红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average5/200
3Rustico 3groups of 5 · 9 on average5/100
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average1/50

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rustmania dev Server rank?

Rank #16,508 on seven-day player hours for Rustmania dev Server, within the top 70% of all ranked servers.

What population does Rustmania dev Server carry?

Offline now for Rustmania dev Server, with the last sample 28 days 3 hours ago.

About the server

Which Rust version is Rustmania dev Server on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by Rustmania dev Server. The protocol has to match before you can join, and Steam does the updating.

Is Rustmania dev Server up, and what does its uptime show?

Rustmania dev Server is offline at this refresh; the last response came 28 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rustmania dev Server run from?

No region is published by Rustmania dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.250.203.174:25886 is its address.

Rules, settings, map

What rules and settings are recorded for Rustmania dev Server?

The name Rustmania dev Server carries no gather rate. 6 players is the maximum per group. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Rustmania dev Server?

Rustmania dev Server runs a procedural map of size 3,000 with seed 696261264, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rustmania dev Server wipe, and how often?

A rhythm cannot be read from the wipes of Rustmania dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 8 hours ago.

Lists and tags

Where does Rustmania dev Server appear among Rust Data lists and filters?

These Rust Data lists include Rustmania dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rustmania dev Server hold?

These tags are published by Rustmania dev Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts6 (Group limit): Team size tops out at 6; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Rustmania dev Server?

In Rust, F1 opens the console: type client.connect 157.250.203.174:25886. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts6,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts6
Group limit Team size tops out at 6.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,584 players 11,894 servers online