Offline 157.250.203.174:25886 checked 28d ago
Rustmania dev Server
Connect
srv = rust.server("157.250.203.174:26670")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 696261264
- map
- Procedural Map
- size
- 3000
- seed
- 696261264
Server
srv.info()- address
- 157.250.203.174:25886
- region
- –
- max players
- 50
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 08:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 207/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 71/160 |
| 2 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 5/200 |
| 3 | Rustico 3 | groups of 5 · 9 on average | 5/100 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rustmania dev Server rank?
Rank #16,508 on seven-day player hours for Rustmania dev Server, within the top 70% of all ranked servers.
What population does Rustmania dev Server carry?
Offline now for Rustmania dev Server, with the last sample 28 days 3 hours ago.
About the server
Which Rust version is Rustmania dev Server on?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Rustmania dev Server. The protocol has to match before you can join, and Steam does the updating.
Is Rustmania dev Server up, and what does its uptime show?
Rustmania dev Server is offline at this refresh; the last response came 28 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rustmania dev Server run from?
No region is published by Rustmania dev Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.250.203.174:25886 is its address.
Rules, settings, map
What rules and settings are recorded for Rustmania dev Server?
The name Rustmania dev Server carries no gather rate. 6 players is the maximum per group. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rustmania dev Server?
Rustmania dev Server runs a procedural map of size 3,000 with seed 696261264, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rustmania dev Server wipe, and how often?
A rhythm cannot be read from the wipes of Rustmania dev Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 54 days 8 hours ago.
Lists and tags
Where does Rustmania dev Server appear among Rust Data lists and filters?
These Rust Data lists include Rustmania dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rustmania dev Server hold?
These tags are published by Rustmania dev Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts6 (Group limit): Team size tops out at 6; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rustmania dev Server?
In Rust, F1 opens the console: type client.connect 157.250.203.174:25886. Launch Rust on this page does the same by opening the game through Steam and connecting.