Offline 157.48.92.55:28015 checked 12d ago
My Local Rust Server
Connect
srv = rust.server("157.48.92.55:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 157.48.92.55:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 09:08 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 646/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 37/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 51/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 213/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 116/150 |
Quick answers
From the figures on this page.
Population data
How does My Local Rust Server compare in the rankings?
Player hours over seven days put My Local Rust Server at #12,917, in the top 60% of the ranked set.
What population does My Local Rust Server carry?
Offline now for My Local Rust Server, with the last sample 12 days ago.
Server facts
What Rust version does My Local Rust Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by My Local Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Local Rust Server, and is it up?
My Local Rust Server is offline at this refresh; the last response came 12 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 October 2026.
In which location is My Local Rust Server hosted?
For My Local Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.48.92.55:28015 is its address.
Settings and map
What rules and settings are recorded for My Local Rust Server?
No gather rate appears in the name: My Local Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Local Rust Server selected?
My Local Rust Server runs a procedural map, which the game generates.
Wipe schedule
When does My Local Rust Server wipe, and on what schedule?
The record for My Local Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 3 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain My Local Rust Server?
The Rust Data lists that My Local Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Local Rust Server?
These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into My Local Rust Server?
The manual route: launch Rust, F1, then client.connect 157.48.92.55:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.