Rust Data

rustdata.spaceservers157.85.254.63:28017.ipynb

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Offline 157.85.254.63:28015 checked 1h ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("157.85.254.63:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #7,534 # top 34%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75111:0013:0004:0007:0009:0011:00Wiped Tue 27 Oct, 11:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 11:19 UTC1d ago NaN NaN running 1
1 Sat 24 Oct, 00:01 UTC4d ago 1 NaN 3.5 days 1
2 Sun 18 Oct, 03:20 UTC10d ago 1 held half 5.9 days 1
3 Sun 11 Oct, 13:09 UTC16d ago 1 held half 6.6 days 1
4 Fri 9 Oct, 14:27 UTC18d ago 1 NaN 1.9 days 1
5 Wed 7 Oct, 15:23 UTC20d ago 1 NaN 2 days 0
6 Wed 7 Oct, 06:35 UTC21d ago 1 NaN 0.4 days 1
7 Sun 4 Oct, 03:45 UTC24d ago 1 NaN 3.1 days 1
8 Sat 26 Sep, 11:37 UTC32d ago 1 held half 7.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
157.85.254.63:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 11:19 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average659/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average222/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/150

Quick answers

From the figures on this page.

Population

How does Name of Server as Shown on the Client Server List compare in the rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #7,534 on player hours, in the top 34% of ranked servers.

What population does Name of Server as Shown on the Client Server List carry?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.

About the server

What Rust version does Name of Server as Shown on the Client Server List run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Offline now for Name of Server as Shown on the Client Server List, last seen 1 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Rust Data logged it first on 26 September 2026.

Where does Name of Server as Shown on the Client Server List sit?

For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.254.63:28015 is its address.

Map and rules

Which settings and rules does Name of Server as Shown on the Client Server List run?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Name of Server as Shown on the Client Server List loaded?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

Name of Server as Shown on the Client Server List wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 hours ago.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Name of Server as Shown on the Client Server List?

Enter client.connect 157.85.254.63:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,701 players 11,736 servers online