Rust Data

rustdata.spaceservers157.85.85.114:28264.ipynb

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Offline 157.85.85.114:28263 checked 1d ago

Priv server

Connect

srv = rust.server("157.85.85.114:28264")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0002:0006:0011:0015:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0002:0006:0011:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:43 UTC FW27d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of Priv server
map
Custom Map
size
3500
seed
1

Server

srv.info()
address
157.85.85.114:28263
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:43 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Population data

How does Priv server compare in the rankings?

Over the last seven days Priv server sits at #15,348 on player hours, in the top 69% of ranked servers.

How full does Priv server run?

Priv server returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Priv server run?

Server fps over the last 48 hours averages 212; the floor is 178. Buildings, deployables and all else in the world took the count as high as 31,853 entities. Memory peaked at 3,153 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Priv server on?

Rust network protocol 2635 and build 168909 on Linux is what Priv server runs. Steam updates your game for you, but the protocol must match to join.

Is Priv server up, and what does its uptime show?

Offline now for Priv server, last seen 26 hours ago. Count back 23 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 164 of 168, 98%. Its earliest recorded date in Rust Data is 1 October 2026.

In which location is Priv server hosted?

For Priv server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.114:28263.

Rules, settings, map

Which rules apply on Priv server, and what settings?

You will not find a gather rate in the string Priv server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on Priv server?

Priv server runs a procedural map of size 3,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe schedule

When does Priv server wipe, and on what schedule?

The only wipe Priv server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 1 hours ago.

What is wipe day on Priv server like?

Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which lists on Rust Data hold Priv server, and which filters?

These Rust Data lists include Priv server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Priv server?

The game's server browser reads these tags from Priv server: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): The server lists 12 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Priv server?

The manual route: launch Rust, F1, then client.connect 157.85.85.114:28263. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp12
Max players The server lists 12 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online