Offline 157.85.85.114:28263 checked 1d ago
Priv server
Connect
srv = rust.server("157.85.85.114:28264")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:43 UTC FW27d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 109/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125/200 |
Quick answers
From the figures on this page.
Population data
How does Priv server compare in the rankings?
Over the last seven days Priv server sits at #15,348 on player hours, in the top 69% of ranked servers.
How full does Priv server run?
Priv server returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 0 players.
Server facts
How smoothly does Priv server run?
Server fps over the last 48 hours averages 212; the floor is 178. Buildings, deployables and all else in the world took the count as high as 31,853 entities. Memory peaked at 3,153 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Priv server on?
Rust network protocol 2635 and build 168909 on Linux is what Priv server runs. Steam updates your game for you, but the protocol must match to join.
Is Priv server up, and what does its uptime show?
Offline now for Priv server, last seen 26 hours ago. Count back 23 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 164 of 168, 98%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is Priv server hosted?
For Priv server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.114:28263.
Rules, settings, map
Which rules apply on Priv server, and what settings?
You will not find a gather rate in the string Priv server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on Priv server?
Priv server runs a procedural map of size 3,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipe schedule
When does Priv server wipe, and on what schedule?
The only wipe Priv server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 1 hours ago.
What is wipe day on Priv server like?
Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 1 hours after it began.
Lists and tags
Which lists on Rust Data hold Priv server, and which filters?
These Rust Data lists include Priv server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Priv server?
The game's server browser reads these tags from Priv server: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): The server lists 12 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Priv server?
The manual route: launch Rust, F1, then client.connect 157.85.85.114:28263. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.