Rust Data

rustdata.spaceservers157.85.85.118:20297.ipynb

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Offline 157.85.85.118:20296 checked 36d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.85.118:20297")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak –
rank #15,477 # top 71%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
157.85.85.118:20296
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 17:26 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
2eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average0/8
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average850/1000
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average52/100
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average914/1000

Quick answers

From the figures on this page.

Population

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,477, in the top 71% of the ranked set.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 36 days 2 hours ago.

Server facts

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The build is Rust network protocol 2633 and build 165217 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 36 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 23 September 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.118:20296.

Rules, settings, map

What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte x Discord Production Rust Server loaded?

A procedural map runs on A Shockbyte x Discord Production Rust Server, generated by the game.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 days 3 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join A Shockbyte x Discord Production Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.85.118:20296. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,615 players 11,847 servers online