Offline 157.85.85.130:26023 checked 1d ago
Da Hood
Connect
srv = rust.server("157.85.85.130:26024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers, and #396 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 19:10 UTC26d ago | 4 | NaN | running | 0 |
| 1 | Sun 27 Sep, 16:55 UTC31d ago | 1 | halved by day 3 | 5.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1768763
- map
- Procedural Map
- size
- 4500
- seed
- 1768763
Server
srv.info()- address
- 157.85.85.130:26023
- region
- –
- max players
- 20
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:10 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1/100 |
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 3/233 |
| 2 | [EA] Softcore 1 | quad · monthly · 67 on average | 99/350 |
| 3 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 25/300 |
| 4 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 52/150 |
| 5 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
How does Da Hood compare in the rankings?
Player hours over seven days put Da Hood at #7,051, in the top 32% of the ranked set. Within the quad group, its rank is #396.
How many players does Da Hood hold at once?
Da Hood returns no live count at this refresh, having last been seen 29 hours ago. Over the last seven days it averaged 0 players and peaked at 3.
About the server
What does performance look like on Da Hood?
Averaged over 48 hours: 76 server fps, never under 29. Buildings, deployables and all else in the world took the count as high as 119,955 entities. Memory peaked at 5,359 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Da Hood on?
Rust network protocol 2635 and build 168909 on Linux is what Da Hood runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Da Hood, and is it online now?
Offline now for Da Hood, last seen 29 hours ago. A restart about 37 hours ago is what its reported uptime implies. Uptime of 89% across the last 7 full days: 149 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.
Where does Da Hood sit?
For Da Hood, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.130:26023 is its address.
Map and rules
Which settings and rules does Da Hood run?
The name Da Hood carries no gather rate. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Da Hood?
Size 4,500, seed 1768763: the procedural map on Da Hood, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Da Hood wipe?
The record for Da Hood holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 15 hours ago.
What is wipe day on Da Hood like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 25 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Where does Da Hood appear among Rust Data lists and filters?
On Rust Data, Da Hood appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on Da Hood hold?
These tags are published by Da Hood and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): The server lists 20 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Da Hood?
Enter client.connect 157.85.85.130:26023 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.