Rust Data

rustdata.spaceservers157.85.85.131:28022.ipynb

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Online 157.85.85.131:28021 checked 14m ago

Miau PvE

Connect

srv = rust.server("157.85.85.131:28022")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 2
rank #6,122 # top 28%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 14:46 UTC5d ago 2 NaN running 0
1 Mon 19 Oct, 12:12 UTC8d ago 1 halved by day 2 3.1 days 0
2 Wed 14 Oct, 08:48 UTC13d ago 1 halved by day 1 5.1 days 0
3 Thu 8 Oct, 09:00 UTC19d ago 1 held half 6 days 1
4 Wed 7 Oct, 10:35 UTC20d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 664510293
Map of Miau PvE
map
Procedural Map
size
1500
seed
664510293
Open on RustMaps

Server

srv.info()
address
157.85.85.131:28021
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 14:46 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Miau PvE rank?

Over the last seven days Miau PvE sits at #6,122 on player hours, in the top 28% of ranked servers.

How full does Miau PvE run?

Miau PvE reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 0 players.

Server data

How smoothly does Miau PvE run?

Averaged over 48 hours: 237 server fps, never under 220. Buildings, deployables and all else in the world took the count as high as 10,073 entities. Memory peaked at 3,173 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Miau PvE?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Miau PvE. Steam updates your game for you, but the protocol must match to join.

Is Miau PvE up, and what does its uptime show?

Online is the state at the latest refresh for Miau PvE. Count back 4 days 12 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is Miau PvE hosted?

For Miau PvE, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.131:28021.

Rules, settings, map

What rules and settings are recorded for Miau PvE?

The name Miau PvE carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has Miau PvE loaded?

Size 1,500, seed 664510293: the procedural map on Miau PvE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Miau PvE wipe, and on what schedule?

No next wipe can be predicted for Miau PvE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 7 hours ago.

What is wipe day on Miau PvE like?

The average peak over recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 1.5.

Tags and filters

Where does Miau PvE appear among Rust Data lists and filters?

On Rust Data, Miau PvE appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Miau PvE?

Read by the game's server browser, the tags Miau PvE publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Miau PvE?

The manual route: launch Rust, F1, then client.connect 157.85.85.131:28021. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online