Offline 157.85.85.203:25099 checked 20d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.85.203:25100")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.85.203:25099
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:14 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 98/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 288/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 360/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 281/325 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,873, in the top 72% of the ranked set.
How full does A Shockbyte Rust Server run?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 20 days 15 hours ago.
Server facts
What Rust version does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 20 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 4 October 2026.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.85.203:25099.
Settings and map
What rules and settings are recorded for A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Shockbyte Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 10 hours ago.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte Rust Server?
On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join A Shockbyte Rust Server?
Enter client.connect 157.85.85.203:25099 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.