Online EU 157.85.85.212:25902 checked 13m ago
REDLINE | EU | 2X | PVP | CLANS
Connect
srv = rust.server("157.85.85.212:25903")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 10:45 UTC24d ago | 2 | NaN | running | 0 |
| 1 | Sat 3 Oct, 16:18 UTC25d ago | 2 | NaN | 0.8 days | 0 |
| 2 | Sat 26 Sep, 15:19 UTC32d ago | 2 | halved by day 3 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 50000
- map
- Procedural Map
- size
- 3500
- seed
- 50000
Server
srv.info()- address
- 157.85.85.212:25902
- region
- EU
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Oct 2026, 16:28 UTC
- hostname
- –
- first seen
- 26 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 791 on average | 588/700 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 591 on average | 341/475 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 346 on average | 193/270 |
| 3 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 301 on average | 88/100 |
| 4 | EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 273 on average | 261/315 |
| 5 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 | EU · groups of 300+ · 2x · monthly · 151 on average | 65/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does REDLINE | EU | 2X | PVP | CLANS rank?
Ranked #15,023 on seven-day player hours, REDLINE | EU | 2X | PVP | CLANS is #2,539 in Europe and in the top 68% of all ranked servers.
How full does REDLINE | EU | 2X | PVP | CLANS run?
Current row: 0 players on REDLINE | EU | 2X | PVP | CLANS, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on REDLINE | EU | 2X | PVP | CLANS?
The 48-hour average is 140 server fps, with a low of 89. Buildings, deployables and all else in the world took the count as high as 71,568 entities. A high of 4,466 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is REDLINE | EU | 2X | PVP | CLANS on?
Rust network protocol 2635 and build 168909 on Linux is what REDLINE | EU | 2X | PVP | CLANS runs. The protocol has to match before you can join, and Steam does the updating.
Is REDLINE | EU | 2X | PVP | CLANS up, and what does its uptime show?
REDLINE | EU | 2X | PVP | CLANS reports itself online at the current refresh. The uptime it reports puts the last restart about 5 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 26 September 2026.
Which location does REDLINE | EU | 2X | PVP | CLANS run from?
The EU tag is what REDLINE | EU | 2X | PVP | CLANS uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.85.212:25902.
Settings and map
Which rules apply on REDLINE | EU | 2X | PVP | CLANS, and what settings?
The name carries the figure: REDLINE | EU | 2X | PVP | CLANS runs 2x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on REDLINE | EU | 2X | PVP | CLANS?
REDLINE | EU | 2X | PVP | CLANS runs a procedural map of size 3,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does REDLINE | EU | 2X | PVP | CLANS wipe, and on what schedule?
The only wipe REDLINE | EU | 2X | PVP | CLANS takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 24 days 5 hours ago, and that is the one in play. The tags list wipes as monthly.
On REDLINE | EU | 2X | PVP | CLANS, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 7 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 3.
Tags and filters
Where does REDLINE | EU | 2X | PVP | CLANS appear among Rust Data lists and filters?
These Rust Data lists include REDLINE | EU | 2X | PVP | CLANS: EU Rust servers, Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which meanings do the tags on REDLINE | EU | 2X | PVP | CLANS hold?
The game's server browser reads these tags from REDLINE | EU | 2X | PVP | CLANS: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into REDLINE | EU | 2X | PVP | CLANS?
In Rust, F1 opens the console: type client.connect 157.85.85.212:25902. Launch Rust on this page does the same by opening the game through Steam and connecting.