Offline 157.85.85.234:28015 checked 25d ago
[UA]KILLHOUSE PVE 2X
Connect
srv = rust.server("157.85.85.234:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 14:26 UTC27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 50000
- map
- Procedural Map
- size
- 4250
- seed
- 50000
Server
srv.info()- address
- 157.85.85.234:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 30 Sep 2026, 15:33 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 4/150 |
| 1 | [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 10 on average | 9/50 |
| 2 | [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 8 on average | 6/100 |
| 3 | [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 4/65 |
| 4 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 4/25 |
| 5 | EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly | EU · groups of 9999+ · 2x · monthly · 5 on average | 0/60 |
Quick answers
From the figures on this page.
Population
What position does [UA]KILLHOUSE PVE 2X take in the server rankings?
Rank #15,903 on seven-day player hours for [UA]KILLHOUSE PVE 2X, within the top 70% of all ranked servers.
How full does [UA]KILLHOUSE PVE 2X run?
[UA]KILLHOUSE PVE 2X returns no live count at this refresh, having last been seen 25 days 14 hours ago.
About the server
Which Rust version is [UA]KILLHOUSE PVE 2X on?
Rust network protocol 2633 and build 165217 on Linux is what [UA]KILLHOUSE PVE 2X runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [UA]KILLHOUSE PVE 2X, and is it online now?
The latest sample has [UA]KILLHOUSE PVE 2X offline, with a last sighting 25 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.
In which location is [UA]KILLHOUSE PVE 2X hosted?
No region is published by [UA]KILLHOUSE PVE 2X. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.234:28015.
Map and rules
Which settings and rules does [UA]KILLHOUSE PVE 2X run?
Gather sits at 2x, read from the server's own name: [UA]KILLHOUSE PVE 2X. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has [UA]KILLHOUSE PVE 2X loaded?
The game generates the map on [UA]KILLHOUSE PVE 2X: procedural, size 4,250, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does [UA]KILLHOUSE PVE 2X wipe?
A single wipe each month, the force wipe, is all [UA]KILLHOUSE PVE 2X does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 13 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on [UA]KILLHOUSE PVE 2X like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does [UA]KILLHOUSE PVE 2X appear among Rust Data lists and filters?
On Rust Data, [UA]KILLHOUSE PVE 2X appears in these lists: Modded Rust servers, 2x Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on [UA]KILLHOUSE PVE 2X?
Read by the game's server browser, the tags [UA]KILLHOUSE PVE 2X publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [UA]KILLHOUSE PVE 2X?
Enter client.connect 157.85.85.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.