Rust Data

rustdata.spaceservers157.85.85.36:25546.ipynb

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Online 157.85.85.36:25545 checked 10m ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.85.36:25546")
print(srv.connect_command)

Right now

srv.summary()
players now 9/125 # 7% full
7-day average 3 # peak 7
rank #7,843 # top 35%
last wipe 3h ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0246817:0018:0019:00Wiped Tue 27 Oct, 17:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020017:0018:0019:00Wiped Tue 27 Oct, 17:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
4500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.85.36:25545
region
–
max players
125
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 17:17 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average675/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average184/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average170/250

Quick answers

From the figures on this page.

Population

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #7,843 on player hours, in the top 35% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

A Shockbyte x Discord Production Rust Server reports 9 players at this refresh, with 125 slots configured. Over the last seven days it averaged 3 players and peaked at 7. Peak hour in the last 48 hours: 19:00 UTC, mean 6 players.

Server facts

How well does A Shockbyte x Discord Production Rust Server perform?

Server fps over the last 48 hours averages 111; the floor is 100. Buildings, deployables and all else in the world took the count as high as 117,550 entities. The memory field tops out at 4,238 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Shockbyte x Discord Production Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Online is the state at the latest refresh for A Shockbyte x Discord Production Rust Server. Count back 1 hours from its reported uptime to get the last restart. Its earliest recorded date in Rust Data is 27 October 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.85.36:25545.

Map and rules

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte x Discord Production Rust Server selected?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 4,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

These Rust Data lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.85.36:25545 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp125
Max players Slot count: 125.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,907 players 11,841 servers online