Offline 157.85.85.4:29474 checked 30d ago
Death Note Server
Connect
srv = rust.server("157.85.85.4:29475")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 27 Sep, 13:42 UTC30d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 440/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 25/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 201/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 76/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 88/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Death Note Server rank?
Rank #14,542 on seven-day player hours for Death Note Server, within the top 61% of all ranked servers.
What population does Death Note Server carry?
Death Note Server returns no live count at this refresh, having last been seen 30 days 9 hours ago.
Server data
Which Rust version is Death Note Server on?
Rust network protocol 2633 and build 165217 on Linux is what Death Note Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Death Note Server, and is it online now?
Death Note Server is offline at this refresh; the last response came 30 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 27 September 2026.
Where does Death Note Server sit?
There is no region published for Death Note Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.85.4:29474.
Settings and map
Which rules apply on Death Note Server, and what settings?
You will not find a gather rate in the string Death Note Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Death Note Server loaded?
The game generates the map on Death Note Server: procedural, size 5,000, seed 1336329919. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
On what schedule does Death Note Server wipe?
The record for Death Note Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 30 days 9 hours ago.
On Death Note Server, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Death Note Server appear among Rust Data lists and filters?
These Rust Data lists include Death Note Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Death Note Server hold?
These tags are published by Death Note Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Death Note Server?
The manual route: launch Rust, F1, then client.connect 157.85.85.4:29474. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.