Offline 157.85.85.60:20194 checked 17h ago
[EU1] -=European Army’s=- BetterLoot | Trios
Connect
srv = rust.server("157.85.85.60:20195")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers, and #566 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:32 UTC25d ago | 2 | NaN | running | 0 |
| 1 | Sat 26 Sep, 06:18 UTC31d ago | 2 | held half | 6.3 days | 0 |
| 2 | Fri 25 Sep, 20:53 UTC32d ago | 2 | NaN | 0.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 420420420
- map
- Procedural Map
- size
- 3500
- seed
- 420420420
Server
srv.info()- address
- 157.85.85.60:20194
- region
- –
- max players
- 40
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:32 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 2/100 |
| 1 | [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 43/400 |
| 2 | [EU] Facepunch Softcore 3 | EU · quad · monthly · 40 on average | 40/400 |
| 3 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 0/100 |
| 4 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 4/60 |
| 5 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 0/80 |
Quick answers
From the figures on this page.
Population data
What position does [EU1] -=European Army’s=- BetterLoot | Trios take in the server rankings?
Rank #12,927 on seven-day player hours for [EU1] -=European Army’s=- BetterLoot | Trios, within the top 58% of all ranked servers. Its position in the quad group is #566.
How many players does [EU1] -=European Army’s=- BetterLoot | Trios hold at once?
[EU1] -=European Army’s=- BetterLoot | Trios returns no live count at this refresh, having last been seen 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on [EU1] -=European Army’s=- BetterLoot | Trios?
Averaged over 48 hours: 123 server fps, never under 89. Entity numbers reached 76,287, and that includes buildings, deployables and the rest. A high of 4,083 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [EU1] -=European Army’s=- BetterLoot | Trios run?
Version Rust network protocol 2635 and build 167781 on Linux is reported by [EU1] -=European Army’s=- BetterLoot | Trios. Steam updates your game for you, but the protocol must match to join.
Is [EU1] -=European Army’s=- BetterLoot | Trios up, and what does its uptime show?
Offline now for [EU1] -=European Army’s=- BetterLoot | Trios, last seen 17 hours ago. Count back 14 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 25 September 2026.
Which location does [EU1] -=European Army’s=- BetterLoot | Trios run from?
Its name points to Europe, but [EU1] -=European Army’s=- BetterLoot | Trios publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.60:20194 is its address.
Settings and map
Which settings and rules does [EU1] -=European Army’s=- BetterLoot | Trios run?
No gather rate appears in the name: [EU1] -=European Army’s=- BetterLoot | Trios. The group limit is 4 players, the quad setting. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on [EU1] -=European Army’s=- BetterLoot | Trios?
The game generates the map on [EU1] -=European Army’s=- BetterLoot | Trios: procedural, size 3,500, seed 420420420. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does [EU1] -=European Army’s=- BetterLoot | Trios wipe?
Irregular wipe times on [EU1] -=European Army’s=- BetterLoot | Trios leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 10 hours ago.
What is wipe day on [EU1] -=European Army’s=- BetterLoot | Trios like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 37 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which Rust Data filters and lists contain [EU1] -=European Army’s=- BetterLoot | Trios?
The Rust Data lists that [EU1] -=European Army’s=- BetterLoot | Trios fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on [EU1] -=European Army’s=- BetterLoot | Trios?
These tags are published by [EU1] -=European Army’s=- BetterLoot | Trios and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp40 (Max players): The server lists 40 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [EU1] -=European Army’s=- BetterLoot | Trios?
The manual route: launch Rust, F1, then client.connect 157.85.85.60:20194. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.