Rust Data

rustdata.spaceservers157.85.85.60:22783.ipynb

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Offline 157.85.85.60:22782 checked 20d ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.85.60:22783")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak –
rank #13,632 # top 62%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 23:29 UTC20d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1644369342
Map of A Shockbyte Rust Server
map
Procedural Map
size
2500
seed
1644369342
Open on RustMaps

Server

srv.info()
address
157.85.85.60:22782
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 23:29 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

Quick answers

From the figures on this page.

Player counts

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #13,632 on player hours, in the top 62% of ranked servers.

How many players does A Shockbyte Rust Server hold at once?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 20 days 3 hours ago.

Server data

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this refresh; the last response came 20 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

Which location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.85.60:22782.

Rules, settings, map

Which settings and rules does A Shockbyte Rust Server run?

You will not find a gather rate in the string A Shockbyte Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 2,500, seed 1644369342. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does A Shockbyte Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 20 days 21 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.85.60:22782. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp30
Max players The server lists 30 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,805 players 11,809 servers online