Offline 157.85.85.63:24567 checked 8h ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("157.85.85.63:24568")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.85.63:24567
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 06:14 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 709/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 55/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 415/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 225/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 179/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,388, in the top 70% of the ranked set.
How full does A Shockbyte x Discord Production Rust Server run?
The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 8 hours ago. Over the last seven days it averaged 0 players.
Server data
How well does A Shockbyte x Discord Production Rust Server perform?
The 48-hour average is 252 server fps, with a low of 244. The entity count peaked at 8,249, covering buildings, deployables and the rest of the world. The memory field tops out at 1,920 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is A Shockbyte x Discord Production Rust Server on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 8 hours ago. A restart about 5 hours ago is what its reported uptime implies. The first row Rust Data holds for it is dated 27 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
There is no region published for A Shockbyte x Discord Production Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.63:24567 is its address.
Map and rules
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has A Shockbyte x Discord Production Rust Server selected?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 hours ago.
Tags, lists
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): The server lists 125 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.63:24567 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.