Rust Data

rustdata.spaceservers157.85.85.64:28016.ipynb

Run all rust-data · live

‹ All servers

Online 157.85.85.64:28015 checked 11m ago

Void-Clan- server

quad softcore

Connect

srv = rust.server("157.85.85.64:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 26d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:14 UTC FW26d ago 5 NaN running 2
1 Thu 1 Oct, 11:41 UTC26d ago 5 NaN 0.4 days 0
2 Wed 30 Sep, 21:07 UTC27d ago 5 NaN 0.6 days 0
3 Wed 30 Sep, 13:29 UTC27d ago 5 NaN 0.3 days 2
4 Mon 28 Sep, 18:26 UTC29d ago 2 NaN 1.8 days 0
5 Mon 28 Sep, 12:09 UTC29d ago 2 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 2147483647
Map of Void-Clan- server
map
Procedural Map
size
3500
seed
2147483647
Open on RustMaps

Server

srv.info()
address
157.85.85.64:28015
region
–
max players
30
group limit
quad
wipe schedule
–
last wipe
1 Oct 2026, 11:41 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 69 on average19/350
1[US] Facepunch Softcore 2NA · quad · monthly · 61 on average81/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average15/150
3Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average12/100
4[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average11/200
5[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average11/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Void-Clan- server rank?

Over the last seven days Void-Clan- server sits at #15,404 on player hours, in the top 69% of ranked servers. The quad group places it at #625.

How full does Void-Clan- server run?

The sample now reads 0 players for Void-Clan- server, out of 30 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does Void-Clan- server run?

Averaged over 48 hours: 133 server fps, never under 39. Buildings, deployables and all else in the world took the count as high as 72,899 entities. Memory peaked at 3,929 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Void-Clan- server run?

Version Rust network protocol 2634 and build 166100 on Linux is reported by Void-Clan- server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Void-Clan- server, and is it online now?

The current sample puts Void-Clan- server online. A restart about 34 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 28 September 2026.

In which location is Void-Clan- server hosted?

There is no region published for Void-Clan- server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.85.64:28015 is its address.

Rules, settings, map

Which rules apply on Void-Clan- server, and what settings?

The name Void-Clan- server carries no gather rate. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Void-Clan- server?

The game generates the map on Void-Clan- server: procedural, size 3,500, seed 2147483647. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Void-Clan- server wipe?

No next wipe can be predicted for Void-Clan- server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 26 days 10 hours ago.

What is wipe day on Void-Clan- server like?

The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Void-Clan- server?

On Rust Data, Void-Clan- server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on Void-Clan- server hold?

These tags are published by Void-Clan- server and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp30 (Max players): Slot count: 30; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166100 (Build): Recorded game build: 166100; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Void-Clan- server?

Enter client.connect 157.85.85.64:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmsoftcore,cs166100,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp30
Max players Slot count: 30.
ts4
Group limit Team size tops out at 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166100
Build Recorded game build: 166100.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,657 players 11,832 servers online