Rust Data

rustdata.spaceservers157.85.86.104:28016.ipynb

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Online 157.85.86.104:28015 checked 13m ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.86.104:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #5,853 # top 26%
no wipes 'resets' # 12 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 22:25 UTC21h ago NaN NaN NaN 0
1 Mon 26 Oct, 22:14 UTC21h ago NaN NaN NaN 1
2 Mon 26 Oct, 19:41 UTC1d ago NaN NaN NaN 0
3 Mon 26 Oct, 18:24 UTC1d ago NaN NaN NaN 0
4 Sat 24 Oct, 18:38 UTC3d ago NaN NaN NaN 0
5 Sat 24 Oct, 18:19 UTC3d ago NaN NaN NaN 0
6 Sat 24 Oct, 17:32 UTC3d ago NaN NaN NaN 0
7 Sat 24 Oct, 17:20 UTC3d ago NaN NaN NaN 1
8 Sat 24 Oct, 15:32 UTC3d ago NaN NaN NaN 0
9 Sat 24 Oct, 15:13 UTC3d ago NaN NaN NaN 1
display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.86.104:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 125 on average99/300
1-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 27 on average41/150
2-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average23/150
3Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10EU · groups of 8+ · monthly · 2 on average7/200
4[TR/EU] REACTION v2 YENI BASLAYANLAR 27.10 WIPEEU · groups of 8+ · monthly · 1 on average0/100
5『哆啦A梦』三人行|2倍|10.27日18.00新开|萌新圣地EA · groups of 8+ · weekly · 1 on average0/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Over the last seven days A Shockbyte Rust Server sits at #5,853 on player hours, in the top 26% of ranked servers.

How many players does A Shockbyte Rust Server hold at once?

The sample now reads 0 players for A Shockbyte Rust Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server facts

How well does A Shockbyte Rust Server perform?

Server fps over the last 48 hours averages 179; the floor is 91. The entity count peaked at 93,373, covering buildings, deployables and the rest of the world. The memory field tops out at 3,890 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte Rust Server up, and what does its uptime show?

A Shockbyte Rust Server reports itself online at the current refresh. A restart about 19 hours ago is what its reported uptime implies. 83 of 96 hours up over the last 4 full days, or 86%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.86.104:28015 is its address.

Rules, settings, map

Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the string A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

No wipe schedule exists for A Shockbyte Rust Server, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

On Rust Data, A Shockbyte Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to A Shockbyte Rust Server?

Enter client.connect 157.85.86.104:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,661 players 11,897 servers online